The D-List Vet
Being in a recommendation system.
Lowkey bungie kinda put this dance in the game as a default
my thing is, in PVE I shouldn't only get to chuck 2 grenades and pop 1 super the entire effing strike. weapon damage against non-player combatants should be much higher if they designing the strikes to where you can't just dash through most of it like last gameWell I'm taking this quote from the weekly update
"Other areas where we’ve made significant tuning changes include grenade effectiveness in PvE, Boss vitality, and weapon damage against non-player combatants."
As meaning they won't be slaves to how guns work in pvp
Name names breh.i tell yall, some of those twitch gamers have some fragile egos and it makes them delusional lol.....say that cause i got into it with a couple well known twitch players about the beta.....i'm watching them play control for an hour or so, and their matches went 1 of 2 ways mostly: either they got mercy-ed or they mercy-ed....and the whole time they're complaining it's the matchmaking that's at fault.....that because of matchmaking, every game is either sweaty or a blowout, you cant solo play, etc...so i chime in and say 'it's not the matchmaking, so far in yall games the team that gets 2 zones is winning cause the other team isnt going to get a zone back'....this set them and their viewers off lol...they took it as a shot at their gaming skills....i say no it's not, just saying that zone control is important in this beta, cause it affects points....they took that as i'm saying they dont know how to play objectives, and their response 'i'm doing my job, i slay'....i say that's cool, but someone needs to get the zones too, so the other team cant just pull away cause they have 2 zones....that really set them off....'i'm slaying, it's not my fault if the other players on the team arent doing their job'; 'oh, listen to the pro players telling us we dont know what we're doing', etc...the whole time, me talking got their viewers to start coming at me saying i didnt know what i was talking about and the number of zones had nothing to do with the score, smh....even though the game clearly shows the more zones you get, the more points you get per kill; that if you get a kill while taking a zone, you get more points; if you get a kill to stop a zone from being taken, you get more points; etc...another one of the viewers chimed in and said 'he's right, the zone control does matter', which made them change it to 'that's besides the point, you know the players you're talking to?' lol.....
another thing that makes me say that about them: when they stomping/mercying people, they having all the fun in the world...but when they lose or get stomped, they then have a problem with the game....i tell them winning shouldnt be equated with fun, and that really set them off lol....one of them is cool in my book, but that other one, i'd love to play him to piss him off....cause he's one of those players that talks all the shyt in the world when he' winning, but when he loses, he blames everyone and everything but himself for the lost....also, he then goes to use the best shyt in the game, and try his hardest to win....in fact, i might make that my goal for destiny 2....play to get in the right circles, so i can get to play him....
Name names breh.
I finally got around to playing this AM and maybe it's because I haven't played in a minute but has movement always felt like this? Feels very sluggish and stiff. I've already pushed my sensitivity to 7.
after i increased my sensitivity, the movement felt better to me....
@GoldenGlove
as for names: it was luminosity and triplewreck....overall, lumi is cool in my book, but that triple, yea, i wanna play that muthafukka....
This is some real shytwhen they stomping/mercying people, they having all the fun in the world...but when they lose or get stomped, they then have a problem with the game....i tell them winning shouldnt be equated with fun