I currently have over 1000 marks and I just spent 500... There's more than enough legendary marks..The issue is most people never played loot based games until destiny so they have no idea of what works and what doesn't work.
I know everything that's wrong with destiny 2 PVP 6v6 will help greatly. Reduce the Ttk to .80 like og destiny because 1.2 gives people too much time to run away. Weak grenades and no more special weapons in secondary makes the game more campy..
D1 PvP was just better
d1 pvp was chaos that sometimes happened to be fun. at the same time, trying to balance d1 pvp is what bled through to d2 and is pretty much the reason why everything was mellowed out to this uninteresting simmer its at now
i think the best d1 pvp ever was was right after the april update, and that only lasted for a few months before a new meta settled in. its like people don't remember the ridiculous burn that sunsingers had, thorn two tapping people from across the map, last word snipers, blink shotgun, front backstabbing, hopscotch pilgrim only, NLB before the nerfs, etc. then came the trials shyt which basically led to bungie balancing the entire game around what a fraction of its userbase even wanted to play.
lets say you bring in 6 v 6 on the maps we have now - spawns are still broken so weighting them with more players only deadlocks maps even harder. supremacy would go from awful to legit unplayable. people would still get away just as fine because more positions are defended and the real cause of that, poor ability cooldown times, still exists. heavy becomes even more useless. etc. it doesn't actually 'fix' anything by itself. if anything, the end of rounds with 6 supers going off all at once is just gonna be the highlight of an extremely boring game. all i'm saying is, the entire 'team shot' thing could be fixed with sniper rifles being a special weapon and a hard nerf to what is essentially the stronger radar in FPSs right now. you can't flank effectively at all, you can't aggressively challenge long sight lines either - those issues don't get fixed by throwing more players at them
also, in regards to the economy i still don't think you're getting what i'm trying to say
d1 marks =/= d2 marks
d1 legendaries were randomly rolled loot and d2.... when's the last time you ever examined an armor drop?
also if you cap marks at 150, then the economy is flatly modeled over what you can spend 150 at most marks on for that week
d1 also had multiple resource outlets. d2 only has legendary marks for the most part - and its not like you can exchange those to build faction rep or use them to actually build an exotic, ammo synths, etc
the amount of marks isn't the issue. the entire economy of destiny went to shyt because they tried to streamline things without an actual plan or purpose. one look at mods clearly shows that