Dark Souls II (PC, PS4, Xbox One, PS3, 360)

Regular_P

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I trolled someone I was helping in the Undead Crypt with that merchant in the dark who tells you not to light the torch. After the person I was helping talked to that guy, I lit my torch and started swinging it around. He took my cue and lit his torch, the merchant started attacking him and I couldn't even attack. He ended up tossing me from his game. :pachaha:
 
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Dark Souls II: Scholar of the First Sin will be launching in the Americas on April 7, 2015 on Xbox 360, Xbox One, PS3, PS4, and PC/Steam (DirectX 9/DirectX11)!

Dark Souls II: Scholar of the First Sin will include the three previously released DLC packs - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the ivory King - along with additional features.

All versions of the game will include the following features (Existing Dark Souls II owners will receive a patch to implement these elements):

  • Additional NPCs added for an enhanced story experience.
  • Parameter adjustments for improved game balance.
  • Augmented item descriptions.
  • Improved online matchmaking functionality.
Xbox One, PS4, and DirectX 11 versions of the game will include the following features (in addition to those listed above):

  • Additional upgrades to graphics, sound, performance.
  • Increase in maximum online players in single session (6 total).
Attention Dark Souls II fans!

A free update will be available for all Dark Souls II players on February 5th, 2015 bringing gameplay enhancements and new story elements to prepare for The Scholar of the First Sin! (Ver 1.10, Calibrations 1.13)

Check out this new batch of screenshots that highlight some of the improvements and read on below for a full list of changes:

  • Added new character, The Scholar of the First Sin.
  • Additional item description text.
  • Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
  • Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
  • Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
  • Increased effect of Rusted Coin.
  • Awestones now dropped more often.
  • The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
  • White phantoms will remain in other players’ worlds for longer periods of time.
  • White phantoms will no longer return to their world if time runs out during a boss battle.
  • Players on their first play through can now match with players on their 2nd or further play through.
  • Made it easier for players to match online in general.
  • Made it so that invading players cannot use items which invite more enemies.
  • NPC conversation text is now displayed more prominently than online notices.
  • Players may now choose to cancel out the effect of the Human Effigy at bonfires.
  • When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
  • The Imitation spell now affects normal enemies.
  • The Hush spell is now more effective on normal enemies.
  • Load times shortened (PS3 only).
  • Calibrations no longer saved each time before the title screen.
  • Fixed issue causing map name listed on save data and actual map name after loading to not match.
  • Made it possible to skip the ending sequence the 2nd time through and beyond.
  • Removed the blur effect used when looking through the binoculars.
  • Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
  • Made Old Iron King’s Crown’s effect function consistently throughout the game.
  • Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
  • Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
  • Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
  • Adjusted timing for Licia of Lindeldt to become the player’s enemy.
  • Adjusted conditions for lighting Majula map from “Defeat Nashandra” to “Defeat Throne Defender and Throne Watcher.”
  • To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
  • Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
  • Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
  • In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
  • In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
  • At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
  • Adjusted rewards in online play:
(Normal Online Play)

  • Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
  • Host vanquishes a dark phantom summoned through red sign: Human Effigy
  • Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
  • Vanquish host you invade at the covenant “Rat King” area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone
(Covenant “Blue Sentinels”)

  • Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
(Covenant “Rat King”)

  • Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone.
(Covenant “Bell Keeper”)

  • Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
(Covenant “Pilgrims of Dark”)

  • Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
(Covenant “Brotherhood of Blood”)

  • When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
Scheduled maintenance for this update (Xbox 360, PS3, Steam):

2/4 6:00 AM - 9:00 AM PST2/4 9:00 AM - 12:00 PM EST
2/4 2:00 PM - 5:00 PM GMT
2/4 3:00 PM - 6:00 PM CET
2/4 11:00 PM - 2:00 AM 2/5 JST
 

Doomsday

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Guess we were smart to wait for next gen version. All the content for the same price.
 

Regular_P

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If they had a way to transfer saves from the PS3 version to the PS4 version, I'd get this on day one since I haven't played the DLC yet.
 

Mowgli

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If they had a way to transfer saves from the PS3 version to the PS4 version, I'd get this on day one since I haven't played the DLC yet.
I done put over 30 hours into the 3 version. They must be out they're rabid ass mind.
 

Mowgli

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@Plexxx DId you beat the DLCs for this game

Has anyone beaten all the dlcs for this game.

If so how many hours of gameplay makeup the DLC.

Edit nevermind 13 hours of extra gameplay
 

Plexxx

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@Plexxx DId you beat the DLCs for this game

Has anyone beaten all the dlcs for this game.

If so how many hours of gameplay makeup the DLC.

Edit nevermind 13 hours of extra gameplay

Nah I got my ps4 right before the DLC came out so I've never played them
 
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