1 month ago (edited)
MARKED AS SPAM
Let me guess:
-You run around and get a kill.
-You get killed IMMEDIATELY after you get that kill.
-You can't seem to be able to get more than a three kill streak.
Am I right? I already know that because of what you said: You liked MW, MW2, MW3, WaW and BO1. However, you didn't like: BO2 and Ghosts.
There's a reason for that: The SKILL GAP!!!
-You didn't like BO2 and Ghosts because you died A LOT because of bullshyt reasons (most likely LAG), right?
-But you did really well in the previous COD Online Multiplayer games, right?
You don't have to answer, I know I'm right.
Here's what's wrong with Advanced Warfare:
-Everyone moves VERY fast.
-Every building has SEVERAL entrances.
-No one is safe anywhere.
-Your enemies "absorb" at least 10 bullets and receive no damage.
-The same enemy that just absorbed your bullets kills you with one or two shots.
Why does all this happen? BECAUSE YOU'RE A VETERAN PLAYER!!! And I know you're a good/great/pro player! I'd hate to break this to you, but the COD franchise doesn't like you (they hate me too, btw). The COD developers WANT you to have a K/D as close to 1.00 as possible. Here's why:
-Pro players get kills.
-Noobs get killed.
-Getting kills is fun.
-Getting killed in not fun.
If noobs are NOT having fun, they will quit playing the game. If they quit playing the game, they will NOT buy the DLC. If the noobs are NOT having fun, they will NOT buy future COD games. That's the problem with the skill gap. Pros will ALWAYS have an advantage over the noobs when it comes to skill. A pro player with a 2.00 K/D has killed twice as much as he has died. However, a noob with a 0.50 K/D has died twice as much as he has killed. See how that works? The pro is having fun; while the noob is not. The problem isn't just ONE pro versus just ONE noob. ONE pro can shyt on THOUSANDS of noobs in his COD career.
That's why they made the movements so fast. That's why every building has a million ways to enter. That's why you get killed immediately after you get a kill.
The developers are trying to bridge the skill gap without getting skill involved.
-Everyone moves so fast because: by the time you get a kill, someone's already run up behind you and killed you. Because you THOUGHT no one was behind you (and you were right), but NOW there IS someone killing you from behind because they move so fast (keeping the 1.00 K/D).
-Every building has a million ways to enter to put an end to having a pro strategic place for kill noobs.
-Even the LAG is done on purpose to give the noobs an advantage. Here'a link to a video BDobbinsFTW did on the LAG compensation:
Why "CALL OF DUTY GHOSTS" LAGS ON PURPOSE - COD GHOSTS LAG COMPENSATION INFO
Basically, the reason why Advanced Warfare sucks is because: IT'S A KID'S GAME!!! Kids/noobs/casual players will be happy with a 1.00 K/D. However, a pro/veteran player will NEVER be happy being equated to a noob! That's why you don't like it. It's a freaking kid's game! And you're a pro player!