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Dre Space Age

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Normally when I look up meta stuff I just pick one thing from it but this time I made my entire loadout and perk setup full of meta. This shyt made my TTK fast as fukk

 

FloorGeneral

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We definitely need a counter to the fire (molotov's/napalm). I swear there used to be a perk that protected against fire.

If you use molotov's you're a bytch straight up.
 

threattonature

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We definitely need a counter to the fire (molotov's/napalm). I swear there used to be a perk that protected against fire.

If you use molotov's you're a bytch straight up.
I love using the molotovs. Great way to counter thermal scopes and when playing objectives makes it easy to alert behind you if someone has to run through the fire.
 

FloorGeneral

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I love using the molotovs. Great way to counter thermal scopes and when playing objectives makes it easy to alert behind you if someone has to run through the fire.
shyt drives me nuts, especially on Stakeout. Played in a couple games today where it felt like the whole team was just chucking them. So annoying lol.
 

Marks

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If it's stakeout, it's hard to choose between the drill charge or the molotov. We're months into the game and a lot of ppl still have no clue wtf the drill charge is lmao
 
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