The Background
Bloodborne is a new IP developed by Sony & Fromsoftware, following gameplay elements from the acclaimed Demon's & Dark Souls series. Announced with emotional attachment by Shuhei Yoshida as a Playstation 4 exclusive at E3 2014, the game will reunite Fromsoftware & Sony Japan studios with Hidetaka Miyazaki as the Director, and is said to have been in development since 2012's release of Dark Souls DLC Artorias of the Abyss.
- Special message from Director Hidetaka Miyazaki:
- “Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core >of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”
Bloodborne is the latest Action RPG from renowned Japanese developer FromSoftware. The game is an Action RPG with focus on strategic combat choices, offering melee and ranged mechanics and replacing magic with gadgets and an arsenal of weapons. The expected performance for the game is 30fps at 1080p, with character customization, online components and otherwise similar mechanics to that of the Souls series.
Initial Gameplay Concepts
- Keywords "Blood" and "Beast" in a Gothic setting.
- A Terrifying New World: Journey to the horror-filled gothic city of Yharnam, where deranged mobs and nightmarish creatures lurk around every corner.
- Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.
- A New Generation of Action RPG: Stunningly detailed gothic environments, atmospheric lighting, and advanced new online experiences showcase the power and prowess of the PlayStation(R)4 system.
- There are no shields. From wanted to focus more on an offensive game than a defensive game. Most combat will involve a gun in one hand and a Scythe type weapon in the other.
- The sound effects are nearly if not identical to a Souls series. Soul acquisition sound, foot steps, etc.
- Either Estus has been replaced or the person playing healed with something that was very similar looking to Humanity (we couldn't see items or health or inventory in the demo)
- The game takes place in Yharnam. The city is affected by a plague that is rapidly spreading throughout its population. Some are more effected than others. You are fighting to save those who are left and yourself.
- items on corpses just like other souls games.
- the player fought a boss with no fog gate. I do not know for sure if there are none, but none were seen and a boss was fought (the demo stopped mid fight)
Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
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