Took the same strategy...
At first every time I heard that horn it was like Deebo on the block...
I peeped one of them riding around like
and I had to fallback till I got my gear up...
They ended up being light work, shield bash was extremely useful against them...Only time I fell to one of them was because I got jumped by fakkits on horses...
You're trying to make me make some bad financial decisions.Ready
They doing a Rogue Re Master
They doing a Rogue Re Master
The fact that III hasn't been remastered alongside AC1.
Patch Highlights
New Features
- Added support for the upcoming “The Hidden Ones” expansion
- Added “Incoming Threat” quest to the game
- Updated items loot pool of the Heka Chest (more details in the “New Features” section)
Quest
- Added a new quest to the world: “Incoming Threat”
- Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
- Added support for the “The Hidden Ones” expansion
- Added the possibility to sell-back outfits to the Weaver shops
- Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
- Added the option to toggle the visibility of inventory items on the Gear menu
Activities
- Improved various cinematic transitions
- Increased the resistance of Khaliset to the Overpower Ultra ability
- Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
- Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
- Fixed various issues that might occur when skipping cinematics
- Fixed an issue causing the stash in the quest “The Mousetrap” to float
- Fixed an issue preventing the player from completing the quest “The Healer”
- Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
- Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
- Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
- Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
Gameplay
- Reduce the difficulty of Hippodrome races
- Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
- Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
User Interface
- Improved the behavior of tamed animals
- Fixed various issues on how fire was applying damage to the playable character and NPCs
- Fixed an issue with the spawning of the playable character in the Haueris Nome
- Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
- Fixed the damage bonus applied by Master abilities, which was lower than designed
- Fixed an issue that could prevent the Chain Attack ability to work
- Fixed an issue that could prevent the Adrenaline ability to be triggered
- Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
- Fixed an issue allowing the inactive weapon to cause damage
- Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
- Fixed various situation where the playable character could remain stuck
- Fixed various issues with the animations of the playable character
- Fixed various issues with the spawning, the reactions, and the animations of NPCs
World
- Added the leaderboard to the Horde Mode menu panel
- Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
- Fixed various issues with the World Map filters
- Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
- Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
- Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
- Fixed a mistranslation on a Papyrus puzzle when playing in Russian
- Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
- Fixed some discrepancies in the Quest Log
- Fixed various typos
- [Xbox One X] Fixed the user associated with the “Best Score” in the Arena leaderboard after having switched profile in the main menu
- [PC] Added a message telling players to restart their game after acquiring new downloadable contents
- [PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
- [PC] Fixed the Fast Travel action in the World Map
Graphics & Audio
- Fixed the models of the Level 10 gears
- Fixed an issue with Weaver shops selling the same outfit more than once
- Fixed an issue with cages that could open by themselves when they had a prisoner
- Fixed several areas where the playable character could go through collisions
- Balanced the audio volume level in different areas
- Fixed an issue when the playable character could continue to talk after dying
- Fixed various visual issues that could occur when transitioning from indoor to outdoor
- Fixed an issue with the intensity of the red when in HDR