Without divulging into fanboy wars, lets discuss the implications of "always online" and the direction the industry is going as a whole.
I'll start by saying its no doubt worrisome, but some of the innovations may make it worth the trouble.
First off, for most games the new innovative features that are being added these days have something to do with connecting to the internet. I can only imagine this trend will continue. So even though "always online" sounds bad, will we really want to play our shiny new games without their shiny new features?
And things like cloud saves and computing obviously need the Internet. Having an "always online" console would ensure that developers use these features to improve gaming experiences
Also both Xbox and Ps4 are supposedly able to switch and save games on the fly, kinda like steam or a smartphone. If this is the case than having a disc in the drive is out of the question. Games would all have to be installed and ready to play at all times.
If games have to be installed and ready at all times, then it's reasonable that developers would want some type of protection against people installing and using one disc on multiple systems. This is where some type of online authentication needs to be done.
This could be alleviated if they set up the discs to only work on one console. Once the install is done the disc becomes usless, so there would be no need for authentication. But we as gamers wouldn't accept that because we love trading/reselling our games.
So how does Sony/Microsoft push for these innovations and satisfy customers?
My idea to address these problems would be to use a combination of both the discs and the Internet to authenticate ownership. Basically if the disc is in the drive you don't need to authenticate it. So as long as you have the disc you wouldn't need an Internet connection. Without the disc the ownership will have to be authenticated over the web. But then developers would have to choose between adding a totaly offline mode, or spending all it's resources on the core experience. The whole situation is quite a conundrum.
Thoughts? Do you think the new innovations are worth the new headaches? Would you rather them kill used games so online authentication wouldn't be required? Or would you rather them throw all these new features in the bushes and just let you play games how you've always played them?
I'll start by saying its no doubt worrisome, but some of the innovations may make it worth the trouble.
First off, for most games the new innovative features that are being added these days have something to do with connecting to the internet. I can only imagine this trend will continue. So even though "always online" sounds bad, will we really want to play our shiny new games without their shiny new features?
And things like cloud saves and computing obviously need the Internet. Having an "always online" console would ensure that developers use these features to improve gaming experiences
Also both Xbox and Ps4 are supposedly able to switch and save games on the fly, kinda like steam or a smartphone. If this is the case than having a disc in the drive is out of the question. Games would all have to be installed and ready to play at all times.
If games have to be installed and ready at all times, then it's reasonable that developers would want some type of protection against people installing and using one disc on multiple systems. This is where some type of online authentication needs to be done.
This could be alleviated if they set up the discs to only work on one console. Once the install is done the disc becomes usless, so there would be no need for authentication. But we as gamers wouldn't accept that because we love trading/reselling our games.
So how does Sony/Microsoft push for these innovations and satisfy customers?
My idea to address these problems would be to use a combination of both the discs and the Internet to authenticate ownership. Basically if the disc is in the drive you don't need to authenticate it. So as long as you have the disc you wouldn't need an Internet connection. Without the disc the ownership will have to be authenticated over the web. But then developers would have to choose between adding a totaly offline mode, or spending all it's resources on the core experience. The whole situation is quite a conundrum.
Thoughts? Do you think the new innovations are worth the new headaches? Would you rather them kill used games so online authentication wouldn't be required? Or would you rather them throw all these new features in the bushes and just let you play games how you've always played them?