Friend just pointed out that Activision is publicly traded - and how that was directly in conflict with how a studio the size of Bungie devs games
that actually makes a ton of sense... if they're pushed and pulled to have certain content out quarterly to meet changing demands then yeah - kinda explains a lot actually
Yeah, man. Activision lives and dies on annual releases. Bungie has 750 people on staff. Studios with double the headcount struggle with getting a product out on that frequent a schedule. There's a reason High Moon and Vicarious Visions have been more involved recently.