On the contrary, in a game like Halo the cosmetics are about the flex when you're constantly killing somebody in such a small grouping. The emotional attachment is on the opponent because they either get riled up when they see you coming, or when you teabag them and they never saw you comingIt had the seasons where you could progress through armor pieces and colors, but in a First person game, cosmetics are gonna feel like “nothing”
Now the only thing that opponent can do is come back with a gun