Yakuza 6: The Song of Life [PS4 Exclusive] 4/17/18 Release

firemanBk

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Delayed till April 17
That's 3 days before God of War :francis:


On the positive side, there's a demo dropping February 27

Y'all can ask me about any of the Yakuza games including the Kurohyo, Black Panther, spin offs. Speak Japanese so I've played them all.

America ain't even get the most entertaining ones, placed in feudal Japan and the Meiji area...
:francis:

I can't figure out why they brought over that shytty zombie game and left the others. I'm pretty worried were not gonna see the Fist of the North Star game come here, which sucks cause that's a dream game for me
 

Mike_Pipeson

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Delayed till April 17
That's 3 days before God of War :francis:

On the positive side, there's a demo dropping February 27



I can't figure out why they brought over that shytty zombie game and left the others. I'm pretty worried were not gonna see the Fist of the North Star game come here, which sucks cause that's a dream game for me

Fam, I have yet to figure that out. I actually kinda like, what's it called here? Dead Souls or something? It was slated to be released a week after the earthquake but got delayed.
More than likely, they figured Westerners wouldn't want to research a lot because it was during the European Renaissance and most folks don't know anything about feudal Still extremely fun using the different sword styles.

If it makes you feel any better, they delayed the new Fist of the Northstar a month.... Sucks breh
 

Kamikaze Revy

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http://www.gameinformer.com/games/y...-6-the-song-of-life-game-informer-review.aspx
Yakuza 6: The Song of Life
The Dragon’s Fiery Conclusion


yakuza60315_2D00_610c.jpg


The Yakuza series is stronger than ever, with the recent wave of PlayStation 4 remasters and a new prequel game bringing Kazuma Kiryu to appreciative new audiences. Just as those fledgling fans are figuring out what loyal Yakuza players have known for more than a decade, Yakuza 6 comes along and upends it all. The latest entry in the series may mark the end of Kiryu’s tale, but don’t worry; Sega gives The Dragon of Dojima the sendoff he deserves.

Without getting too deep in the weeds, Yakuza 6’s story centers on Kiryu’s adopted daughter Haruka Sawamura, who is struck by a hit-and-run driver early on. She was holding a child at the time of the event, and that child’s identity is paramount to the overall arc. The long story is told through an abundance of cutscenes, but I was engaged throughout. Players who are concerned about jumping into the finale without having played through all the other games shouldn’t worry, either. While the story is complicated, it’s largely self-contained. The game cleverly provides context for the important players in the world, and in rare instances when a cameo or reference didn’t click for me, I never felt lost.


The story provides broad motivations, but much of the Yakuza 6 experience is about making your own way through the world. Between Kamurocho’s familiar neon playground and the comparatively calmer Onomichi in Hiroshima prefecture, Yakuza 6 gives you plenty to do. The two locations are a joy to explore, and they’re brimming with optional activities. Kiryu has a lot of time on his hands, and I looked forward to every opportunity to keep him busy. Many of the missions provide rewards that feed into two of your biggest diversions; the people you help often want to join your baseball team or help take down gangs in your new Kiryu Clan. I’ve spent my fair share of time in Yakuza’s batting cages, and it was satisfying to show off my skills while managing my own crew of sluggers. I didn’t find the clan missions (which are basically tower-defense, minus the towers) quite as interesting, but I was still compelled to complete them all.

The brawler-style combat feels satisfying, whether you’re swinging your fists or whatever random props you can grab, and I appreciate little touches like the way terrain affects how you take down goons. Getting into scraps is quick, too, which encouraged me to seek out encounters even near the end of my adventure. Dragging enemies into stores, where the battles continue, is particularly fun – probably because I didn’t have to worry about picking up the mess. Thanks to a reworked leveling system, I leveled up abilities and unlocked moves the way I wanted, rather than having to work my way around a preset ability grid. All these little elements help deliver an exhilarating sense of freedom.

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One of my favorite things about Yakuza 6 is that it delivers surprises at such a steady clip. Kiryu’s quest has life-and-death stakes, but he’s pretty much down for whatever along the way. If you’re interested, you can spend countless hours in side missions and other activities, including spear-fishing, babysitting, and chatting up ladies online. Japan’s citizens have their share of issues, too, which don’t necessarily involve gang warfare. I was eager to lend a hand to everyone who needed help, partially because the rewards can be great, but also in large part because these side missions are so delightfully strange. More importantly, it’s a blast. A typical Yakuza 6 session – if such a thing exists – can include darts and karaoke, before concluding with a goofy quest to retrieve an engagement ring from an errant robotic vacuum. The game does a great job in delivering both a meaningful and emotionally resonant story, as well as some of the weirdest, silliest stuff I’ve seen in a long time.

As fun as it all was, I’m still sad to see Kiryu off. He leaves the series on his own terms, and the conclusion is a fitting tribute to the character. One of the things I’ve liked most about him is how he remained decent, even though his lifestyle frequently put him into contact with decidedly less decent folks. Heck, one of the game's lengthiest mission chains is focused on making friends with all the patrons at a bar. Kiryu approaches the bizarre situations he encounters with grace and empathy, while also bringing a righteous rage when necessary. I’ll certainly miss Kiryu, but we clearly haven’t seen the end of Yakuza.

yakuza60315_2D00_610a.jpg
 

llt23

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Did that review just spoil the game?????????? Last paragraph?? fukk them
 

Mike_Pipeson

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Some one in here said there is a thread for the now newly released Fist of the North Star by the creators of Yakuza. Can one of you brehs post a lank so I can post piff in it?
 

Kamikaze Revy

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Did that review just spoil the game?????????? Last paragraph?? fukk them
Nah. This game is kind of like metal gear solid where the expectation is that this is the last game for the main character. We just don't know whether the character dies, or rides off into the sunset never to be seen again.
With the series being so old, and across 3 different platforms now, it only makes sense to use this entry to end the old story arch and start a new one.
A remake of the entire series would be great, but I don't see it happening, and it would take forever anyway.
What's best for the series at this point is to move on with a new set of characters, especially since it seems like for the first time the game is getting a little more traction in the US.
 

Mike_Pipeson

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Nah. This game is kind of like metal gear solid where the expectation is that this is the last game for the main character. We just don't know whether the character dies, or rides off into the sunset never to be seen again.
With the series being so old, and across 3 different platforms now, it only makes sense to use this entry to end the old story arch and start a new one.
A remake of the entire series would be great, but I don't see it happening, and it would take forever anyway.
What's best for the series at this point is to move on with a new set of characters, especially since it seems like for the first time the game is getting a little more traction in the US.
They been remaking the series. Haven't been keeping up with the american releases but they have already remade the first two series but now they are focusing on the need Fist of The North Star remake.
They made a spin off for PSP that was "interesting" that was called Black Panther or 黒豹 in Japanese. Really have no idea what thry will do in the future...

About that review... No comment
 

Kamikaze Revy

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They been remaking the series. Haven't been keeping up with the american releases but they have already remade the first two series but now they are focusing on the need Fist of The North Star remake.
They made a spin off for PSP that was "interesting" that was called Black Panther or 黒豹 in Japanese. Really have no idea what thry will do in the future...

About that review... No comment
I'm familiar with the remakes. It still would take forever to remake the rest. It's time to move on.
 

Mike_Pipeson

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I'm familiar with the remakes. It still would take forever to remake the rest. It's time to move on.
Wouldn't be practical either. All the others were on PS3 and up. Knowing them, and how much they like Majima and Akiyama, wouldn't be surprised if they did some spin off with them until they make a solid story for another protagonist.
They got some old ass dude for their mobile game right now
 

Mike_Pipeson

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Yakuza 0-2 Considered by Developers; Shin Yakuza Gets New Info on Locations and Protagonist
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Giuseppe Nelva 3 hours ago
Yakuza 0-2 Considered by Developers; Shin Yakuza Gets New Info on Locations and Protagonist
Yakuza Producer Daisuke Sato mentioned that the team thought about the possibility of a Yakuza 0-2 and gave some hints on Shin Yakuza.


During a Yakuza event at the Gallery Nucleus in Alhambra, California, Producer Daisuke Sato provided some interesting information about the series.

Sato-san mentioned that Yakuza 0 is a game that is particularly beloved even within the Yakuza development team, so the idea of creating a Yakuza 0-2 (which would be set between Yakuza 0 and the first game of the series) has been bounced around among developers.

That being said, he did not confirm that such a game is in development, or planned for the future.

At the moment Sato-san is not in a position to reveal anything specific, but the project code-named Shin Yakuza that is currently in development will include new locations to visit.

The game is set after Yakuza 6, so there are “plenty of opportunities” for beloved characters from past games to appear.

At the moment we don’t have much information on Shin Yakuza, besides the fact that it will feature a new protagonist, Ichiban Kasuga.

We also hear that Ichiban is completely different from former protagonist Kazuma Kiryu. While Kazuma from the very beginning is well known, has a position, and the support of many friends, Ichiban doesn’t have any money, friends, position, or support. He is the lowest of the low in terms of the Yakuza hierarchy, and the story is also about where he goes from there.

Kazuma is a stoic and “stone-wall-like” character, while Ichiban is an emotional and outspoken person.

Funnily, Sato-san also mentioned that if Producer Katsushiro Harada would like to have Kazuma Kiryu in Tekken 7, they might think about it.

If you’re interested in the Yakuza series, you can check out the announcement of Kiwami 2, and our review of Yakuza 6.

This post was last modified on March 17, 2018, 9:23 pm

Tags: Daisuke SatoPS4SegaShin YakuzaYakuza 0-2
Giuseppe Nelva :Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.


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Mike_Pipeson

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Hearing they gonna release Kiwami 2 in August... That's fast af. Like 9 months after Japanese release.
 

Prince Luchini

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been playing this on the low since the "demo" dropped last month this joint is fire:ohlawd:
 
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