That leaves devs in the awkward position of developing the same game twice, taking up resources that could otherwise be used to make one better game. This is the exact reason that The Witcher 3 won't be coming to last-gen consoles when it releases next February, according to CD Projekt CEO Marcin Iwinski. "We’d have to put a couple of years of development into [360 and PS3 versions], and then the experience would be so-so… we’d never do that," Iwinski noted in an interview with Edge. Ubisoft was gentler about its own new-gen exclusive efforts, saying that AC Unity takes full advantage of the PS4 and Xbox One’s updated tech. However, such a statement underscores that Assassin's Creed 4: Black Flag didn't do that, certainly due in part to resource division. Consider the following: Black Flag had an 8-studio development team that divided its attention between six consoles. Unity has a 10-studio team focused on three. In no way does that math work out in cross-gen's favor.