Wild Hearts | Official Thread | 02/17/22 |

Blackfyre

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ABOUT THE GAME​

Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.​


GAME OVERVIEW​

Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts.
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TAME A WORLD GONE WILD​

No one remembers why the Kemono began their rampage. These giant beasts wield the power of nature itself, and none could stand against their might. Until you, hunter, armed with deadly weapons and ancient Karakuri technology, could turn the tide of battle.
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WELCOME TO AZUMA​

Despite the destruction wrought by the Kemono, the land of Azuma remains quite beautiful. In WILD HEARTSyou'll explore this fantasy world inspired by feudal Japan – from its flower-filled meadows to towering ruins.

WHAT NEW HUNTERS NEED TO KNOW​


HUNT GIANT NATURE-INFUSED BEASTS​

Kemono are the embodiment of the power of nature. These giant beasts fused with natural elements over time, modifying their environment to accommodate their needs. How can mere humans hope to take down such massive foes?​

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CRAFT YOUR HUNTING GROUNDS

You are the only one in Azuma able to wield the Karakuri technology. This ancient tech enables you to adapt your environment into creative hunting grounds ideal for taking down the giant Kemono.

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GEAR UP TO HUNT, HUNT TO GEAR UP

The more you hunt, the more you progress. Create your character, then gather materials from each hunt and build an array of armor and weapons to bring down even bigger beasts.

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HUNT IN A PACK, OR BE A LONE WOLF

For some, the thrill of the hunt is best savored alone. But even the most deadly hunter may face a beast they cannot take down on their own. In WILD HEARTS you can unite with up to two friends (or other players) to stalk and hunt your prey.



WILD HEARTS opens up a vibrant fantasy world to players that’s as untamed as it is beautiful,” said Yosuke Hayashi, Executive Vice President of KOEI TECMO GAMES CO, LTD. “With WILD HEARTS, not only did we want to showcase the evolution, infusion and real threat caused by Kemono, but we also wanted to create a game where crafting was at the core of the experience, redefining what can be possible in a beast hunting game. We have placed great care in designing our Karakuri to fit within the combat, and we’re excited for players to use these powerful mechanisms to fight giant beasts and traverse the world.”

“EA Originals is a label for those who dare to explore,” said Stuart Lang, Vice President, Global Brand, Electronic Arts. “It’s a home for studio partners - like Omega Force - forging new ways to play from bold creative visions, and for players who love to discover untold stories and unseen worlds. We are excited to follow the wonderful and critically acclaimed It Takes Two, from Hazelight Studios, with the ingenious mechanics, giant nature-infused beasts and epic battles of WILD HEARTS, the first AAA hunting experience for a new generation.”

WILD HEARTS takes place in Azuma, a fantasy landscape inspired by feudal Japan, that is now rampaged by the once peaceful Kemono - altering their environment at the cost of citizens’ lives. The Kemono range from plant-infused squirrels to the massive Kingtusk wild boar. After a dreadful fight with the winter wolf Deathstalker, players become bearers of a life-sustaining technology and are compelled to restore balance across the region.

In WILD HEARTS, players journey through Azuma as a lone wolf or pack-hunt with up to two friends thanks to the game’s co-op and crossplay features across all platforms. Players can expand their battle plans and go on special missions while pack hunting, join other hunters in the world or take on Kemono on their own. The game will feature voice overs in English, Japanese, French, Italian, German and Spanish.

WILD HEARTS launches in retail and digital storefronts on February 17, 2023 for PlayStation 5, Xbox Series X|S and PC via Origin, Steam and Epic Game Store for $69.99.
 
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Flexington

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Interesting, but I still needs to see more.

Feel like despite all that footage I have no idea how the gameplay is.
 

Morose Polymath

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im in

always liked the MH alternatives more than MH itself anyways

This! I loved the Toukiden series KT put out about a decade ago. I like the take and approach they are going with.

Eager to see the controls, real time gameplay and what weapon types they plan on having in this game. :lupe:
 

42 Monks

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This! I loved the Toukiden series KT put out about a decade ago. I like the take and approach they are going with.

Eager to see the controls, real time gameplay and what weapon types they plan on having in this game. :lupe:
yeah you already know

MH is the standard just like SF. Lays the baseline so games Toukiden, Freedom Wars, Soul Sacrifice, God Eater, etc knew where they needed to be and compete at

now people can see the current MH games took something from all those titles too
 

Morose Polymath

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yeah you already know

MH is the standard just like SF. Lays the baseline so games Toukiden, Freedom Wars, Soul Sacrifice, God Eater, etc knew where they needed to be and compete at

now people can see the current MH games took something from all those titles too

Early details is 3 player co-op and day one crossplay :banderas:

They already on Capcom's neck :whew:

And yeah God Eater 3 was fun as hell as well.
 

parallax

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yeah you already know

MH is the standard just like SF. Lays the baseline so games Toukiden, Freedom Wars, Soul Sacrifice, God Eater, etc knew where they needed to be and compete at

now people can see the current MH games took something from all those titles too

sony needs to stop playing and make sequels to these two. freedom wars felt like it would work better on console anyway
 

Black Magisterialness

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Woulda rather Koei/Tecmo partner with Capcom on a MH spinoff. :manny: KT been killing the spinoff game recently.
However, this looks to solve the ONE issue I have with MH games, which is the tools/traps always felt lacking. It was almost always better to just hack away at the damn thing.
 
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