why hasnt rockstar learned anything from skyrim/oblivion/fallout?

Spaceman Piff

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:russ: @ the "but 30 million in sales!" crew

combat.. gta v >>> skyrim
open world.. skyrim >>> gta
main storyline.. gta >>> skyrim
shyt to do other than the main storyline.. skyrim >>> gta


i played both.. enjoyed gta v more. but :smoker: and just wandering around skyrim killing shyt was pretty fun too.
 

notPsychosiz

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"Wake up...
You were sleeping.
Not even last nights storm coul wake you.
They say we've reached Morrowind..."

:noah:Gonna wolf down this pastrami sammich and start a new game. Thanks OP

Its crazy to see how much shine Skyrim gets.
Skyrim will always be the 'lil homie' as long as there is an Elder Scrolls III.:pachaha:
 

The_Phonz

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I always thought Oblivion was better than Skyrim :manny: so I don't get the "Skyrim GOAT" talk
I don't really see what Rockstar has to learn from Bethesda both games excel in what they do.
 

TheBeigeBomber

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Let this guy walk into the offices of a multibillion dollar gaming company like Rockstar and suggest they take ideas from other games which sold less than them


OP: you need to have RPG elements, and be like Fallout or Skyrim

Rockstar:

imboWm9.jpg

since when do sales = a better game? you know damn well people are sheep and would buy a piece of shyt wrapped in piss if everybody else was buying it. :comeon:
 

HarlemRiverDrive

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Wow, that's a completely non-descriptive OP that gives the posters nothing to work with. :francis:

I don't want to play GTA as a nameless/faceless player character and have the story dictated by choice or linear dialogue trees. That's fukking boring. Let Rockstar (who to be frank aren't very good writers) write their own stories, with their own characters for you--the player--to be immersed in.

Stat based progresison and 'bar filling' is boring, honestly and one of my least favorite aspects of San Andreas.

However,

I think GTA could benefit more from how Fallout: New Vegas approached environment and mission design. Let exploring the overworld be more of a journey/adventure instead of an obstacle. Don't let the main story-line be so obvious and let people discover the ending themselves.

Otherwise keep GTA as...GTA, and not something completely different that defeats the purpose of GTA.:yeshrug:
 

CACarot

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Rockstar is one of the most overrated studios. It's success on GTA games is it's appeal to casual gamers to take on all the things we can't do in real life in a video game and kids who get alot of lulz from the fukkery. It pretty much has the market cornered with this kind of game with only Saints row taking a small share and now with saints row new direction of obsurdness it really isn't even comparable. I just don't see the appeal of same go to quest marker point start mission, shoot shoot, drive, shoot drive, drive & shoot, fly plane or boat mission with not alot of plot depth or story to it. I think they could honestly benefit from rpg like elements to really add to the experience but then all that would be nullfied by the cheats people use anyway
 

HarlemRiverDrive

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Rockstar is one of the most overrated studios. It's success on GTA games is it's appeal to casual gamers to take on all the things we can't do in real life in a video game and kids who get alot of lulz from the fukkery. It pretty much has the market cornered with this kind of game with only Saints row taking a small share and now with saints row new direction of obsurdness it really isn't even comparable. I just don't see the appeal of same go to quest marker point start mission, shoot shoot, drive, shoot drive, drive & shoot, fly plane or boat mission with not alot of plot depth or story to it. I think they could honestly benefit from rpg like elements to really add to the experience but then all that would be nullfied by the cheats people use anyway

Regarding the bolded...isn't that appliable to like every other game in existence

It's a reason why people don't tackle the theme GTA goes for; those games underperform. Sleeping Dogs did exceptionally well but not on the same caliber as GTA. Crackdown, Sunset Overdrive, Red Faction: Guerilla, Saints Row--these are all games that follow the same formulaic gameplay approach while doing it's own unique thing. Not calling them comparable is laughable really.

It's not as if Rockstar is a GTA machine. Bully, Midnight Club, Max Payne, Agent (whenever that comes out), L.A. Noire, Manhunt, Red Dead Redemption--all made by Rockstar, and all universally /good/ titles. Calling R* 'overrated' is kind of a shytty dismissal.

R* are the guys that made an excellent Ping Pong game. They live up to their hype.
 

CACarot

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Regarding the bolded...isn't that appliable to like every other game in existence

It's a reason why people don't tackle the theme GTA goes for; those games underperform. Sleeping Dogs did exceptionally well but not on the same caliber as GTA. Crackdown, Sunset Overdrive, Red Faction: Guerilla, Saints Row--these are all games that follow the same formulaic gameplay approach while doing it's own unique thing. Not calling them comparable is laughable really.

It's not as if Rockstar is a GTA machine. Bully, Midnight Club, Max Payne, Agent (whenever that comes out), L.A. Noire, Manhunt, Red Dead Redemption--all made by Rockstar, and all universally /good/ titles. Calling R* 'overrated' is kind of a shytty dismissal.

R* are the guys that made an excellent Ping Pong game. They live up to their hype.

It's not applicable to every game in existence. Rockstar is based in a simulated real world mimicking rea world environments and behaviors hence the need to veer off and do illegal shyt. We don't actually live in a world like Fallout, final fantasy, dark souls, super mario, etc. etc. R* is still overrated as a company. LA Noire is LA snore, Red dead was cool IMO but it got boring towards the end..I find most GTA's to be over hyped because of the reason previously mentioned and having no long lasting appeal or great game play but just a nicely done simulated world. I can go on about the other games you named but then we are having different discussions.
 

HarlemRiverDrive

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Rockstar is based in a simulated real world mimicking real world environments and behaviors hence the need to veer off and do illegal shyt.

@CACarot if you're implying that GTA is in any way realistic, that's laughable at best considering the GTA series has always been incredibly satrical in it's presentation of it's cities, ESPECIALLY GTA5 Los Santos, Vice City.

I mean, fukk, a good half of Michael's and Trevor's campaigns is some shyt that you'd never do in something like Sleeping Dogs or Yakuza--where the atmosphere and the approach to the Triad culture is actually plausible.

I'm not seeing how this argument is valid at all. Saints Row up until The Third followed the same satirical approach to american culture that GTA has been doing since 3 (until SR finally got the memo and did it's own thing.) Only thing different regarding SR's approach is that they actually have an idea to what their enviornment should be rather than a bunch of Scots and their interpretation of popular american cities.
 

CACarot

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@HarlemRiverDrive This argument is a lost cause if you can't see the difference between GTA and other games in it's presentation of a "real world". That is part of GTA's allure , how can you even deny that. That's why this sandbox urban environment genre exist, of course it's not going to be a perfect replica of real life obviously it has to be embellished for adding more entertainment value but at it's core that's the reason people are so drawn to these type of games.
 

WOAHMYGOODNESS

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Tell the company that has made billions off their lasy game how to make a good game brehs
 

TheBeigeBomber

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Tell the company that has made billions off their lasy game how to make a good game brehs

i dont give a fukk how much money they made :dahell:

just because jay z is rich as fukk doesnt mean he makes good albums in 2015. shyt is straight trash :trash:

gta arent interested in making a good game anymore. they all about the money. which is good for them but we are the ones that have to pay for their trash games that have no replay value once you finish the missions.
 

HarlemRiverDrive

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gta arent interested in making a good game anymore. they all about the money. which is good for them but we are the ones that have to pay for their trash games that have no replay value once you finish the missions.

You'd have a valid point if:
A) GTA Online didn't exist.
B) Rockstar didn't already plan on supporting the game with singleplayer content.
C) Having customizable player builds didn't exactly affect 'replay value' in a positive or negative way.

So what's this about? Were you underwhelmed with GTAV or, do you want GTA to ape/imitate other popular open world games to fulfill your skewed perspective on how 'replay value' should be handled.
 

TheBeigeBomber

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You'd have a valid point if:
A) GTA Online didn't exist.
B) Rockstar didn't already plan on supporting the game with singleplayer content.
C) Having customizable player builds didn't exactly affect 'replay value' in a positive or negative way.

So what's this about? Were you underwhelmed with GTAV or, do you want GTA to ape/imitate other popular open world games to fulfill your skewed perspective on how 'replay value' should be handled.

i dont have gta online because im not paying for xbox live. so for single player there is literally nothing to do after you finish story mode. like you cant even rob a bank in single player outside of missions. this is the game thats based on bank robberies too. all you can do is rob the gas station and armoured trucks. you cant even stick people up like on saints row. saints row 2 you could stick people up on the sidewalk and rob any store by pointing your gun at the clerk and taking them to the safe. like really gta couldnt put any features in for single player? and this is supposed to be a crime game. shyt is wack. i play saints row 2 because it has better customisation, more crimes and a shyt load of things to do and it didnt turn wacky yet. theres gang territories. you hit a rival gang up they coming back for your ass. you can recruit gang members to ride with you. im sorry but for a crime game saints row 2 just shyts all over gta except from graphics. saints row 2 you dont even need to finish the game to have fun. gta theres just nothing to do.

you really cant refute this.
 
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