What do you want to see more of in games?

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Here's my list:

Fewer unkillable/essential NPC's. Questgivers should be neutral NPC's with no impact on the story. If some "boss" character just happens to be near you and talks shyt, you can kill them right there instead of waiting for some big fight later.

More interactive interiors, buildings etc.

Complex decision trees where your choices throughout the game have an obvious impact both DURING the game and how it ends. Kind of like Witcher 3 but expanded.

For tougher games, less input reading. The enemy on the screen should react to how your character moves, not the button you press. If I press "X", the enemy shouldn't immediately react until my character actually performs the action associated with an "X" button press.

For open world games, there should be freedom in how you tackle an objective. Like GTA, if I want to take down a mob boss, I shouldn't have to get into some pre-scripted shootout. I can stalk his azz and follow him to his mansion and then murk him. Basically combine Hitman and GTA but with the detail of an Elder Scrolls game.
 

Bboystyle

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Have more ducks to kill. I feel like we havent had that since duck hunt on NES.
 

Prince Akeem

Its not that deep breh....
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More linear games
Tired of all this open world shyt
Yeah GOT, Days Gone, HZD are some of my favorites
Even GOW reboot but I miss third person linear games
And more original beat’em ups like Streets of Rage

Linear became a dirty word during the PS3/360 era and now we have games that are bloated as hell trying to fill time for the sake of it.
 

Easy-E

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Linear became a dirty word during the PS3/360 era and now we have games that are bloated as hell trying to fill time for the sake of it.

The evolution (that would be cool) would be a linear game where chapters drop over time.

You can beat the game at first, but, afterwards, they released DLC to add to it, to the point you basically get a sequel.

Add new game mechanies.

Update the performance of the game, etc, etc.
 

Black Magisterialness

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- Games that take artistic chances like Control/Alan Wake and go full David Lynch.

- JRPGs in contemporary settings besides Persona

- More games that explore sub-saharan Africa

- look/gear customization

- more actual writers helping to make games or games based off novels

-
 

Hopeofmypeople

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I want the progression system that was promised to us 25yrs ago and still waiting. Basically having a protagonist and developing with them, the whole if you plant a seed you can watch it turn into a tree. Fable was on the right track but I want something in line with Baldurs Gate 3 serious fantasy with you developing within a world from young to the point you are old and have kids.
 

O³ (O cubed)

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A more linear experience. Some games don't need to be 30+ hours.

Destructible environments. I remember playing Gears 3 hiding behind cover and seeing the cover slowly erode with shots. Or when you shoot the tomatoes. Then I played Gears 4 and while the graphics were shinier, it lacked any permanent destruction

Speaking of Gears, I also miss when you shoot a grunt in the leg and he goes down. Then you hit them in the shoulder. Now, no matter where you hit the reaction is the same.

5-8 hour games that you can replay. I can't remember the countless times I played GOW2 & 3, DMC4&5, Viewtiful Joe, Bayonetta, MGR:Revengeance. I do remember how many times I played Spiderman 2, GOW 2018 & RAGNAROK. Less than 3.

Multiplayer that is just an addition to the main game. Not the other way round.
 

Black Magisterialness

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A more linear experience. Some games don't need to be 30+ hours.

Destructible environments. I remember playing Gears 3 hiding behind cover and seeing the cover slowly erode with shots. Or when you shoot the tomatoes. Then I played Gears 4 and while the graphics were shinier, it lacked any permanent destruction

Speaking of Gears, I also miss when you shoot a grunt in the leg and he goes down. Then you hit them in the shoulder. Now, no matter where you hit the reaction is the same.

5-8 hour games that you can replay. I can't remember the countless times I played GOW2 & 3, DMC4&5, Viewtiful Joe, Bayonetta, MGR:Revengeance. I do remember how many times I played Spiderman 2, GOW 2018 & RAGNAROK. Less than 3.

Multiplayer that is just an addition to the main game. Not the other way round.

This is why I enjoy rougelikes now. I can play Hades forever. Just hop in, kill some shyt, hop out. Dynasty Warriors is good for that too.
 

ill_will82

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More originality and creativity and developers taking their time with games instead of rushing them out half-assed.
 
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