late as usual, six episodes into Eizouken and it's great. Yuasa does not miss.
the best part is when they start on a project and let their imaginations go wild. then the setting changes to dream-like state where anything is possible. they have in depth discussions about whether or not a design is practical, if structures should be added, scenarios changed while the viewer is able to see the magic work in real time. Then suddenly it's dark and stroming outside and you realize they've been working for x hours straight with no breaks. that's passion.
always a fan of seeing character casts that fit like puzzle pieces and pick each other up in weak areas. Kanamori doesn't have the innate talent of the other two. but her matter of fact rationality is no less valuable than the ability to draw. I can see people who have aspirations about working in the animation industry but have no actual artistic talent being inspired by her ability to contribute to a team.
one of the early conflicts is hand drawn versus computer generated animation. even though Ayakasa and Mizusaki want to hand draw everything and CAN hand draw everything it's not practical because of time constraints, so they have to use the method available to them that's most efficient. "Nothing matters if we don't finish it". Obviously commentary on anime that do not look as good as they can because of financial and staff limitations so they have to cut corners. It's not really an indictment on the people working on the show - very talented artists who care about what they do more than any fan - as much the stress placed upon them to crank out episodes on a strict timeline and having limited resources available to them.
I hope this sells well in Japan. Yuasa's name alone should be enough to pull in revenue. Obviously won't anywhere else as it doesn't appeal to the western market