We've arrived at gaming's next phase: Loot Boxes

Red Shield

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EA took Darth Vader and Luke Skywalker characters that were available by default in the original Battlefront and tried to put them behind 40 hours of gameplay.

All these people saying it's just cosmetic are being fooled. It starts out just cosmetic and greedy companies try harder and harder to get you to buy and next thing you know your $60 game has pay to win elements in it because they think they can get more people to buy. The just cosmetic crowd is the proverbial frog in the slowly boiling pot of water.

Game companies can't get that inch because they'll want more and somebody will push things a bit then the next company will do a bit more and next thing you know it's out of hand.

Yep.... shyt is just gonna get worse


fukkers should have left that horse armor alone :francis
 

He Who Posts Well

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Low key, I am hoping that they have all this microtransaction stuff sorted out so they are at least reasonable by the time Anthem comes out.
 

El Bajo Negro

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Loot boxes are WOAT but I kinda liked how it was in IW where you can slowly earn the points needed to open loot boxes
 

He Who Posts Well

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FIFA 18 fans organize Black Friday in-game purchase boycott
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Anger at gameplay issues, including high cost of earning players
by Colin Campbell@ColinCampbellx Nov 23, 2017, 2:03pm EST TWEET

GRIEZMAN_STRIKE_FULLRES_AUG16_WM.0.jpg

FIFA 18
EA Vancouver/Electronic Arts
Facing consumer anger, Electronic Arts was recently forced to cancel in-game purchases, also known as loot crates, for Star Wars Battlefront 2. Now the company is dealing with another consumer backlash, this time with its highly lucrative FIFA 18.

A consumer campaign called #FixFifa emerged this week from fans of the popular soccer series. Posts, videos and threads have sprung up on Reddit, YouTube and Twitter. A Change.org petition has so far attracted more than 23,000 signatures.

Black Friday is usually a busy time for FIFA players, with new special packs being offered in-game. But the #FixFifa campaign is calling on players to ignore any new offers, and to hold back on spending money in the game.

The campaign asks EA to fix a host of problems with FIFA, including annoying gameplay cheats, balancing issues and glitches. But FIFA 18's heavy emphasis on in-game purchases is attracting a lot of negative noise.

Like all recent games in the series, FIFA 18 allows its users to earn in-game currency in order to create an "Ultimate Team" made up of their favorite players. This is a central part of the game, but it can take a serious time investment to attain top stars.

Many prefer to spend real money on player packs in order to upgrade their teams, or to engage in profitable trades. EA also organizes challenges and tournaments that can generate in-game currency. But some FIFA fans say Ultimate Team is designed to encourage spending on packs, because of the massive time commitment needed to raise currency.

FIFA YouTuber Goran Popovic posted a detailed document and video about the game’s issues. He told Polygon that the number of hours required to earn a top soccer star is prohibitive. The price of a single player, like Cristiano Ronaldo, might easily involve hundreds of hours of play. Of course, soccer teams are made up of 11 players plus substitutes. The time commitment needed to create a full team of stars is enormous.

Drop-rates for top players in FIFA 18 are not officially released, but world-class stars are rare. Popovic said he and a friend had spent $500 between them, and received only one top player: a goalkeeper.

"I get that Ultimate Team was designed to make money for EA, lots of money. But the balance has shifted from a good game with micro-transactions to one where you kind of need to spend money to save time, unless you're super lucky or one of the greatest players."

On Reddit, FIFA fan SSROCK outlined a list of demands underpinning #FixFifa. "The packs are completely [random] and have terrible drop rates. You can either spend $1.50 and get the best player in the game, or spend thousands of dollars and get nothing. People with the best teams in the game have spent a whopping $8,000, which is absurd, especially for a yearly game."

In-game purchases are a major part of EA's business model, as evidenced in the company's most recent financial statement.

"We saw a notable shift to digital in our sports titles and remarkable growth in Ultimate Team,” said chief financial officer Blake Jorgensen. “Our sports titles have once again shown their value in delivering a stable and dependable performance. They can drive our business and offers a window into how our games will evolve over the months and years to come.”

Polygon has requested comment from EA.

FIFA 18 fans organize Black Friday in-game purchase boycott


Keep the pressure up :bryan:
 

He Who Posts Well

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Destiny 2 players launch full-on revolt against its microtransaction system

It's crazy to see this many people united against loot boxes. Bungie's reputation seems to be irreparably damaged, even more than it was with Destiny 1 -- with the implementation of the latest "free" event for Destiny 2, The Dawning.

Built up as a cute holiday celebration, what lies beneath is an event almost entirely based around pushing microtransactions, employing casino techniques to provide players a "taste" of various items. The sad part is that while some events (pre-Eververse Destiny 1) used to be actually free and provide rewards through gameplay, Destiny 2 has somehow taken a step backward and has gated nearly everything good through silver or dust, the game's Eververse currencies.

The playerbase is now in full-on revolt mode, with nearly every post on the official forum asking for a removal of the Eververse. Bungie's response has been tepid at best, promising vague things that were already in the works (or already in the game). While other developers, even during this holiday timeframe are happy to issue real responses and deliver instant hotfixes, Bungie is sitting on this make or break issue until 2018.

Realistically Bungie won't take out the system entirely, though I could see an EA "we'll remove it while we think about how we can sleaze you less" situation coming at some point if their forums are literally full of daily complaints a month from now.

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Mantis Toboggan M.D.

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Honestly, it's time for the game industry to raise the price of titles to $70 and just axe this stupid lootbox shyt.
They wouldn’t drop the loot boxes over this. This is a product of sheer laziness and predatory business tactics. It has nothing to do with them trying to turn a profit.
 

winb83

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These game companies are still fighting the fight to keep loot boxes.
 
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