We need another Manhunt

Deezay

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Like I was gonna ask moms to cop me a third system within 2 years. :camby:

I still have it for PS2 with my game saved. I copped a PS2 like 3 years ago. Never got around to going back since I still have like a dozen PS3/360 games to finish.
No excuses.
Get yo ass an old copy. It's still around.
Brian Cox was the best in here.
 

Mowgli

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Nah. Let that shyt rest. Had no gameplay.

Was only about watching grimey fatalities.



On the low though if you study these fatalities, you should have no issues handling business quickly, if need be.
 

beenz

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a new manhunt would be piff. I totally forgot about that game, and I actually had it for PS2.

ya'll are right tho. it would be :ohlawd: going from PS2 to PS4.
 

Dr.HannibalLecter

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Nah, the Manhunt games were boring as fukk. Even L.A. Snore 2 would be better.

We need Bully 2 or RDR 2
 

Damnshow

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Randomly thought about this series. Wild how Rockstar made a legit serial killer game back in the day. :dwillhuh:
It was the 00s. Only decade where this type of content would happen.

And Manhunt was a half assed game with just a GTA's engine redone to a Hitman type of video game.

It was more like a statement of "we do whatever the fukk we want" while using controversy to sell all of their games.

I wish they did one more Midnight Club game though.
 

MenacingMonk

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West where the Sunsets
It was the 00s. Only decade where this type of content would happen.

And Manhunt was a half assed game with just a GTA's engine redone to a Hitman type of video game.

It was more like a statement of "we do whatever the fukk we want" while using controversy to sell all of their games.

I wish they did one more Midnight Club game though.
I picked up Midnight Club LA years ago and loved it. I wasn’t even a racing game dude back then.
 

winb83

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Not gonna happen. They could barely get the game out then with out censorship it would be destroyed now.
 

Jaguar93

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:russ:Ain’t no way R* is dropping another Manhunt.
"It may sound surprising, but there was almost a mutiny at the company over that game. It was Rockstar North's pet project - most of us at Rockstar Games wanted no part of it. We'd already weathered plenty of controversy over GTA3 and Vice City - we were no strangers to it - but Manhunt felt different. With GTA, we always had the excuse that the gameplay was untethered - you never had to hurt anybody that wasn't a "bad guy" in one of the missions. You could play completely ethically if you wanted, and the game was parody anyway, so lighten up," Williams writes.

"Manhunt, though, just made us all feel icky. It was all about the violence, and it was realistic violence. We all knew there was no way we could explain away that game. There was no way to rationalize it. We were crossing a line."
 
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