Revy doesn't like women butt sliding check ya mans
Revy doesn't like women butt sliding check ya mans
Who does the voice for chole
Claudia Black
#gifseason has returnedI just watched this trailer in 4K.. wow looks amazing.
Can we talk about ND being masters at blending gameplay/cutscenes? there wasn't a single point in that video where it looked like it "switched" to game mode.
This whole sequence looked mad real.
Nd are something else man their animators and shyt are wizards. I hope this expansion isn't too far away.
Chloe and Nadine's relationship will evolve throughout the story, which will be reflected in both the story and gameplay. Nadine, who will play a role similar to Sam in Uncharted 4, can help Chloe in combat, however she'll be more inclined to do so as she and Chloe learn to trust each other throughout the game.
Overall, The Lost Legacy will be more personal, "grounded story" according to Escayg, who spoke to Game Informer. Chloe is part Indian but has not been to the country in a while, so the game will reflect her personal past, particularly her relationship with her father, as well as her cultural heritage. As Escayg has previously stated, Hinduism will play a key role in the narrative, with Escayg explaining that Naughty Dog is "tying the culture and stories of the Hindu gods, even the story of the Hoysala Empire and the kings that ruled there," to Chloe's story.
"This is the single largest level we've ever done in Uncharted," designer James Cooper said to Game Informer of the Western Ghats, one of the two locations GI demoed, noting that it's larger than Uncharted 4's Madagascar level.
Chloe will record findings about the environments she and Nadine explore on her phone, as she was seen using in the game's reveal at PSX. The jeep Chloe drove in GI's demo also featured a winch, as did vehicles in Uncharted 4, and the development team is taking feedback from the last game, including more puzzles but less crates to help companion characters navigate the world.
The Lost Legacy will also introduce a lockpicking minigame, while Game Director Kurt Margenau told GI that The Lost Legacy has the most side content for players to discover, including more collectibles, battle encounters, and special dialogue scenarios.
The Lost Legacy, though it takes place about six months after Uncharted 4, will reflect on the franchise's past. Co-writer Josh Scherr teased that players might see whether Chloe and Nadine will bring up Drake in conversation, considering both have very different relationships with the treasure hunter.
Escayg also told GI that "there might be" cameos from familiar characters from the franchise's previous installments.
Got the digital issue, will reveal. Spoilers obviously
They originally planned doing a Sam & Sully story but they said his age was too much of a limiting factor. Then they thought of a Sully origin story and how they knew each other. Drake's life has been mapped out and there isn't much left to do with his past
Chloe is half Indian and half ???
Nadine lost Shoreline, but why is she a solo merc? what happened with her treasure? That will be revealed
Game is entirely in India
The villain is a mercenary and philosopher named Asev who "thinks" he is a descendant of the Hoysala Empire which lasted until the 15th century. He feels the Tusk of Ganesha should be his by birthright
Chloe has a little inferiority complex, she wants to be famous as Drake, her father was an archeologist, she was raised Hindu and she is very knowledgeable with Indian history
ND is taking extreme pains to be respectful with Hindu culture and history.
There will be multiplayer and the game will connect with UC4 multiplayer & survival co-op directly
Chloe can't climb as well as drake, she has no knowledge of martial arts so she fights more to stun, evade, uses her reflexes and slight frame to her advantage
Chloe and Nadine have several outfits
Chloe hired Nadine to help her find the Tusk. The treasure hunting community is small and they know each other by reputation
Nadie and Chloe don't trust each other at first, but as they trust each other they fight more effectively together
The rope from UC4 is in
After UC4. It's very obvious it's after the main story.
Plus:
How will these two women who never trusted anyone, been completely self reliant learn to work together? That's a big theme. They have very different backgrounds but they are ruthless and driven in their own ways,
The game will be better paced and more puzzle heavy, some brainteaser, some environmental
Drake had a journal, Chloe has a phone
There won't be any crate puzzles, well one or two as a joke. People hated using the crate in UC4 and they got a lot of negative feedback from it
There WILL be a Silenced Pistol. It was used as a lockpick reward
Meet Antagonist Asav
A new Uncharted entry also means a new central enemy. In The Lost Legacy you'll meet Asav, a barrel-chested insurgent rebel leader who formally worked for the government. He's unearthing treasures, artifacts, and murals that are culturally significant to the region, and has several reasons behind his actions. "He has history with the government, he feels left out in solving the conflicts the government solved at one point and he’s now a lone rebel trying to create war and profit from it," creative director Shaun Escayg says. Asav believes in his cause, but Naughty Dog reminds us that this is a world of thieves; everyone is looking out for themselves, and this can make for morally grey characters despite their motivations. It's also a small world of thieves – just like how Nadine and Sully happened to know each other, Nadine has a similar connection to Asav, who she has worked with in the past.
A Condensed Story
Because it is a stand-alone game, The Lost Legacy will be more condensed. It's longer than The Last of Us DLC Left Behind but shorter than Uncharted 4. While The Lost Legacy will still have those enormous set pieces and grandiose moments Uncharted is known for, it's still a smaller scale Uncharted experience. Naughty made it clear that this is a new game, and not an expansion of Uncharted 4. It was a way for the team to look at the series' universe from a new perspective. "This is something we can do completely independently while still in the same universe with the same characters, and exploring new relationships with them," Scherr says.
Bigger Environments
Uncharted 4's Madagascar was one of the larger locales in Uncharted 4, giving players more freedom. The Lost Legacy further expands these open environments, all the while telling a linear story. In The Lost Legacy, Chloe and Nadine travel to the Western Ghats, a rural mountain range in India they traverse by jeep. It's reminiscent of Madagascar in the way that there are different terrains of mud, water, and rocks, along with a stunning vista. A key difference is the Western Ghats is geographically larger than Madagascar, and the biggest environment the series has seen yet. "We have this really great location of these rural Western Ghats, that allows us to get a real, true sense of exploration kind of unlike anything we’ve done before where the level design isn’t directing you exactly where to go, and you’re free to explore, find things, and discover things," game director Kurt Margenau says.
Gameplay Tweaks
The Lost Legacy will feature all the pillars of Uncharted, from rope swinging to puzzle-solving, but there are smaller changes worth noting. Stealth has been an option in several Uncharted entries, but Uncharted 4 built on this idea further with sections of tall grass and awareness meters for enemies. This comes back in The Lost Legacy, with even more stealth capabilities. For the first time, you can equip a silent pistol to kill foes from afar. As for combat, Chloe has a more martial arts vibe to her fighting moves, whereas Nathan was more of a brawler.
When working as a team, Chloe and Nadine are similar to Nathan and Sam. Nadine can mark enemies for you so you can spot them quicker, and she'll help you out in combat. If you don't want to fight, sometimes that's also an option. During the Western Ghats demo we saw, it was possible to evade conflict completely while in the jeep, by driving by and ignoring hostile areas. Furthermore, a lockpicking mini-game is introduced, which we briefly saw in action during the PSX demo where Chloe lockpicks a door. Several crates lying around will only open following this short minigame, where you rotate the lock and wait for your controller to vibrate.
http://www.gameinformer.com/b/featur...he-series.aspx
Not happeningAnd we still don't got GTA V story DLC huh