Uncharted 3 MP getting BIG update(New MP trophies, revamped new system etc.)

Tom

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too bad the update cant make it as good as gears o war 3 da gawd 3rd person shooter

2 different types of gameplay breh, Gears is basically like controlling a big slow ass 5 ton elephant who can't move really well, shoots and does a pity roll to avoid danger


UC3's mp is like controlling one of the high flying Graysons (Robin's family) during their acrobatic circus days, but with guns.

:obama:
 

NovaKane

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Gotta get back into this game one day. Haven't touched it since I finished SP. Too much other shyt I want to play.
 

courtdog

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A sniper rifle is supposed to be powerful. They just need to lower the amount of bullets it carries or raise the respawn rate.
You play this still?
2 different types of gameplay breh, Gears is basically like controlling a big slow ass 5 ton elephant who can't move really well, shoots and does a pity roll to avoid danger


UC3's mp is like controlling one of the high flying Graysons (Robin's family) during their acrobatic circus days, but with guns.

:obama:
Support Online Hip-Hop ladies and gentleman
Gotta get back into this game one day. Haven't touched it since I finished SP. Too much other shyt I want to play.
Basically he's saying the game is some shyt :obama:
 

Fatboi1

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Uncharted 3 update 1.3 goes live today, will add a Tournament System, setup DLC and more | Gaming Examiner


NEW FEATURES
137 brand new custom parts among all skins
New Custom parts for every UNCHARTED character skin (75 total items)
2 brand new character skins (Spyder and Djinn skin)
25 new emblem parts
11 new taunts for purchase in the PS Store
25 new treasures sets, 50 new treasures to accompany the new head gear with stats (2 treasures per set per head gear)
27 Custom Hero/Villain head gear with stats
New Cowboy items (2 full sets for Custom Heroes and 2 full sets for Custom Villains [torso, head, arms, legs and feet] for a total of 20 new parts)
Jak Goggles for every character (available for purchase only)
10 trade show shirts for Custom Heroes/Villains (5 unique shirts for each) now available for purchase
4 trade show long guns and 4 trade show pistols now available for purchase
The Last Of Us Shirts (Both FREE!, 1 for Custom Hero and 1 for Custom Villain, different color scheme for each)
Make.Believe skin, parts & taunts (all of the Make.Believe content is FREE!)
1 Make.Believe Skin (Spyder)
6 New Taunts
Custom M9
1 New Custom Torso Item
1 New Custom Head item
1 New Custom Legs item
1 New Custom Feet item
All new Make.Believe character parts are also available for the Custom Hero & Villain
The option to buy and use new or currently in-game items without having to reach the level requirement
Experimental Block Mesh Lab Maps
50 New Trophies
10 per DLC pack (3 Silver, 7 bronze per pack)
Must own the DLC pack to earn progression
User does not earn trophies based on previous activities
Tournament System
New Ticketing system. User gets 10 free tickets at the start of each tournament
New Tournament occurs on 1 week cycle
Bronze tier earns Gold AK, Gold G-MAL, Gold M9 (prizes are unlocked for the entire duration of the next tournament cycle)
Silver Tier unlocks Shade Jacket and Shade Armor (prizes are unlocked for the entire duration of the next tournament cycle)
Gold Tier unlocks Shade Clown Mask, Shade Skull Mask, Shade Glasses (prizes are unlocked for the entire duration of the next tournament cycle)
Leaderboard integration
Special long Term Prize (Djinn Skin for getting 6 Gold Tiers is unlocked permanently)
2 New Legacy levels (Legacy 4 and Legacy 5) with an increased Cash requirement to complete
New Legacy items to unlock
Highwayman Mask unlocks at Legacy 4
Lucha Mask unlocks at Legacy 5
5 Emblem Parts unlock at Legacy 5 (Two Skulls, Demon, Mad Scientist, Shade Skull, Super Skull)
Legacy 5 Level 75 unlocks new versions of the 4 clown masks, now with stats
New level badges
Sniper-Pistole TDM gametype has been added to the Advanced Game Settings


GAMEPLAY CHANGES
Increased recoil has been added to the G-MAL
Deathmatch will now appear in round 5 instead of round 3 in Team Objective game modes
Quitting out of Co-op will no longer count as a Competitive loss when signing-out/disconnecting
Lab games no longer count towards the Leaderboard
Death from Above medal now requires the player to be at least 2 meters off the ground
Players can earn more than 1 “Here, Hold This Medal” in a match
A collection of trophies have been added for each DLC pack available (50 total new trophies)
The TAU Sniper Pistol has been tuned so the rate of fire is up 30% and you pick 6 instead of 3 bullets upon collecting new ammo now
The M9 blindfire accuracy has been reduced by 10% efficiency
Cloaked level 3 is now immune to the effects of Disruption (it wasn’t working properly so we fixed it)
Marked Men now migrates properly to another player if the marked man drops form the game
Gunfire is no longer silent when using the shield
Teleporting with Smoke Bomb while holding the Idol is no longer possible
An issue with the shield that allowed players to remotely control the turret has been fixed

wack thought was gnna be some new co op
i dont give a fukk bout no skins il pro legacy for fun tho and get those new dlc trophies

:childplease:
Them skins looking raw and all these taunts for free?? That Jinn skin look :whoo: Plus two new legacies?? Also tournament mode?? :steviej: Idk I never really got into those but it's a lot of fresh new shyt to make it feel fun again.

*Hops online*

That's mad fukking stuff to unlock and use. Damn man Uncharted 3 just hit the spot. Goty of year twice.. 2011 AND 12(until PASBR come out)

Damn and I was gonna start playing Akrham Asylum today...
 
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Don't care for none of that cosmetic shyt. But as far as the gameplay changes they're gonna make the game worse? :what:

With the way the game is your only gonna keep vets coming back. The hit points are too high and hit detection is very inaccurate, they need to fix that before anything. This isn't socom, characters move way too fast for it to be a free aim only tps shooter, it works well for single player but not so much against human players which have very unpredictable movements.

Just like getting shot can reduce your accuracy, you shouldn't be able to run up and melee someone and take 5 shots to the head like it's nothing while doing so. They should take a page from max payne's multi, a soft and hardlock shooting mechanic would greatly improve this game.

Its not all bad, co-op is great, but UC3's competitive multi ain't where it's at for tps imo.

I've tested this shyt by playing both games on the weekend, even max paynes hardcore multi with no soft/hard lock felt better because characters have more animations, they don't zig zag like flies across the screen, so it's easier and feels better lining up shots or predicting movements. Wit UC3 it felt better to just spray run up and melee.
 

Fatboi1

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Don't care for none of that cosmetic shyt. But as far as the gameplay changes they're gonna make the game worse? :what:

With the way the game is your only gonna keep vets coming back. The hit points are too high and hit detection is very inaccurate, they need to fix that before anything. This isn't socom, characters move way too fast for it to be a free aim only tps shooter, it works well for single player but not so much against human players which have very unpredictable movements.

Just like getting shot can reduce your accuracy, you shouldn't be able to run up and melee someone and take 5 shots to the head like it's nothing while doing so. They should take a page from max payne's multi, a soft and hardlock shooting mechanic would greatly improve this game.

Its not all bad, co-op is great, but UC3's competitive multi ain't where it's at for tps imo.

I've tested this shyt by playing both games on the weekend, even max paynes hardcore multi with no soft/hard lock felt better because characters have more animations, they don't zig zag like flies across the screen, so it's easier and feels better lining up shots or predicting movements. Wit UC3 it felt better to just spray run up and melee.

:comeon:

Breh Max Payne 3 is easier??? Yo it feels like I got on weights strapped to my arms when aiming and the movement is slow as hell. I also can't stand the tiny ass crosshairs when aiming. I'm sorry but MP3 MP is trash, it's evident by the numbers of players playing. I played a few days ago and it was about 20 people in one playlist.
 
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:comeon:

Breh Max Payne 3 is easier??? Yo it feels like I got on weights strapped to my arms when aiming and the movement is slow as hell. I also can't stand the tiny ass crosshairs when aiming. I'm sorry but MP3 MP is trash, it's evident by the numbers of players playing. I played a few days ago and it was about 20 people in one playlist.

You can change the reticule and the amount of players you see depends on region, its not a worldwide count. There was 600 plus players playing when I played last weekend (ps3/us east coast).

Never use default settings for any shooter. For max pizzle I advise verticle 5, horizontal 6 & acceleration 7 speed. I'm trying to plat this game and I pretty mush said the same thing you said but for the single player. I'm playing on hardcore with no assit or locks, shyts frustrating but the multi is fun as hell
 

Fatboi1

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You can change the reticule and the amount of players you see depends on region, its not a worldwide count. There was 600 plus players playing when I played last weekend (ps3/us east coast).

Never use default settings for any shooter. For max pizzle I advise verticle 5, horizontal 6 & acceleration 7 speed. I'm trying to plat this game and I pretty mush said the same thing you said but for the single player. I'm playing on hardcore with no assit or locks, shyts frustrating but the multi is fun as hell

I'm talking about the size of the reticule it's very tiny when aiming long guns(ak etc.)

Also the player count is still small if it's only regional because 600 players COMBINED in all playlists??
 
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