Update #54
Feb 10 2017
ToeJam and Earl Music and Merch
15 Comments
33 likes
Hi Gang,
Time to push the pause button on the development scramble and give all of you TJ&E supporters an update. While you read this, and look at the images, you might enjoy a little funky music from the game. I thought we were done with the music awhile ago, but a couple weeks ago I woke up from a crazy dream with a new funky song in my head. I sang the various parts to our insanely talented, soon to be mega-famous, bass player (and all around good-hearted guy) Cody Wright, and this is what he handed back to me. The song is called "Le Funky Duck" and it is now in the game and will be one of the 31 songs on the soundtrack.
Speaking of the music... many of you beloved backers have ordered digital copies of the game's music or the boxed set, which includes a CD. We decided to go ahead and make a vinyl album as well (so awesomely retro) and will be releasing the music in advance of the game so that you have something to keep you going and excited while you wait for your game to arrive. For those of you that haven't ordered any of the music, or want more in a different format, you will be able to get this from our online storefront that IndieBox is setting up for us. We'll announce all that once it's ready.
The vinyl record album is going to be a 2-record set, with music on 3 sides, and an awesome TJ&E etching on the 4th side. How cool is that? There is another surprise, but I can't tell you what it is, or it wouldn't be a surprise. Here is what the album cover, and cd cover look like... courtesy of our concept artist Nathan Shorts:
These are just rough mock-ups. (They look real don't they?)
This is the cover for the Record Album - (details may still change)
This is the cover for the CD. Notice it's simpler and will read better at a small size.
In regards to other TJ&E merchandise, most of what you could get as rewards will be available from the IndieBox store. We still have a few of the original KS figures to sell out but once those are gone the figures will come in different boxes, so that the KickStarter ones can remain limited as collector's items. Again, I'll send out another update when this is all up and ready.
Ok, lets see, what else.... what? The game? What game? ...OH!!!! riiiight.
Things are progressing well. We're currently most of the way through a big debugging push. We are trying to get to a point where we can live up to one of our promises and put a pre-release version of the game into our KS backer's hands and get some input and feedback. Not sure exactly when that will be ready, but it's not too far off, and we definitely haven't forgotten.
There is a lot I can say about what's new in the game, but that would make this a very long update, and at this point it might be better just to say - it's really coming together. We've added in a First-Time-Player Mode with a built in Tutorial with audio where we basically bribe players to listen to each one by dropping a buck on the ground after they do. Seems to work. We're such simple creatures. And we've added in a Super Hard Mode - which is exciting because it forces you to really make good use of your presents. We also added a Easy-Farty mode and Toddler mode for individual player characters. Easy-Farty mode is for non-gamer types who just need it a bit easier - but it does give your character gas. Toddler mode is for the little kid in the house who just wants to tag along but doesn't want to die. They get to wear a shiny crown too.
We've also been getting things started with a small but extremely capable networking and porting group - who will remain nameless for the moment. Man those guys make me feel really dumb. And it's not because they told me I was dumb either. They are ultra good at what they do, so our networking and porting is going to be rock solid. The build we send out for backer feedback will probably only have local play in it though, as we have a lot of work and debugging still ahead of us with the network code.
OK that's it for now gang. Thanks for being so incredibly patient. I don't think any game has a more considerate fan bass than this one. We're working hard to use all this time to make you the very best game we can. We want to make you proud.
Funkotron out!