Titanfall 2 | PS4/XB1/PC | Out Now

Regular_P

Just end the season.
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If I didn't have so many games to catch up on, I'd buy this while it's on sale for $20 for the single player since people are saying how great it is.
 

Black Bolt

Superstar
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Reppin
LDN
I haven't played this piff for a few weeks now, been trying to clear my mammoth backlog

There are too many great games out, we need a drought :mjgrin:
 

Ill-Mind

Midwest Moonwalker
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Patch notes for today's update:

MAP
  • Colony
WEAPON
  • R-101
EXECUTION
  • Curb Check

NEW CONTENT [PURCHASABLE]

PRIME TITANS
  • Northstar
  • Legion
CAMOS
  • 20 camos
CALLSIGNS
  • 20 Banners
  • 20 patches
TITAN NOSE ART
  • 5 new designs
  • 1 new Warpaint per Titan

BALANCE CHANGES


PILOTSBoosts
  • Roll the Dice - increased earn meter needed to use
  • Smart Pistol - Fixed bug with locking onto the base of Amped Wall and Hard Cover
WEAPONS
Thunderbolt Adjustments

  • Damage per hit increased
  • Damage pulses at a faster rate
  • Substantially reduced the AoE size to Titans
  • Reduced the missile speed
Charge Rifle
  • Charge Hack mod is now a Quick Shot mod instead of Instant Shot.
Mastiff
  • Fixed Speedloader mod not working properly
TACTICALS
Holopilot

  • Holo Pilot now has the name and a health bar of the owner pilot
  • Holo Pilot pulses randomly on the minimap
  • Holo Pilot will give a subtle audio cue now to the owner when it’s destroyed
Amped Wall
  • Amped Wall can now be destroyed
TITAN CHANGES
  • Reduced the amount of core meter generated by dealing damage to Titans
  • Removed the icon on top of a battery that would appear after a Pilot stole a battery via Rodeo
Scorch
  • Increased the base duration of Thermal Shield
  • Reduced the increased duration of Inferno Shield kit so it’s total duration stays the same
  • Fuel for the Fire Kit now reduces the cooldown of Fire Wall instead of increasing its duration
  • Fixed a bug where Fire Wall and Flame Core were still being extinguished by Electric Smoke
GAME MODES
Attrition

  • Enemy npcs appear on the minimap in Attrition - for Titanfall 1 veterans, all pilots have Minion Detector.
LTS
  • Balanced the locations of batteries that were heavily favoring one team and adjusted other battery positions relative to those being balanced.
  • Restricted Live Fire and LTS max draw rounds to 3
Live Fire
  • Adjusted Live Fire scoring priority so Kills now count higher than Flag Captures
  • You will now instantly steal the flag when executing an enemy flag carrier in Live Fire
  • Live Fire mode will now wait until all players have connected before starting the first round


NEW FEATURES / CHANGES
  • Featured Mode Colony 24/7 Mix of Modes
  • Added Random Pilot Execution option. This will choose a random execution out of the ones you have unlocked.
  • Advocate Gifts will now default to rewarding random cosmetic items instead of credits. This should help players who primarily play one type of loadout get more cosmetic rewards
Coliseum Improvements
  • Added new introduction ceremony
  • Added 9 new victory animations
  • Player now automatically wins Coliseum match if opponent disconnects

FIXES
Gameplay Fixes

  • Fixed bug in Angel City where embarking into your Titan in certain spots would lead to player death
  • Various fixes to improve overall movement
  • Various improvements to Pilot melee
  • Amped Wall fixes
  • Silence Pistols are now properly amped
  • Arc Grenades can now be thrown through the passable side of the Amped Wall.
  • Fixed issue with Inner Pieces so executed Pilot is facing the same way as the execution
  • Fixed some issues with weapon drops during executions
  • Fixed the sidearm dropping from the stim execution
  • Fixed 180 degree bug with executions.
  • Fixed bug where you couldn’t move after Northstar’s execution
  • Fixed Titans warping to the floor when disembarking in mid-air
  • Fixed bug in Coliseum where holding down ordnance button between rounds would cause player to spawn on same side as their enemy
  • Fixed a bug that could cause rodeoing pilots to not be hit by Electric Smoke.
  • Various Faction Leader announcement fixes when executing rodeo
  • Various improvements to Titan nose art issues
  • Adjusted disembark to better handle disembarking onto a raised platform
HUD/Menu Fixes
  • Added player level to callsign cards during killcam
  • HUD options menu now displays proper value for 2d/3d damage indicator settings
  • Player gen of 2.09 no longer incorrectly displays as 2.9
  • Fixed bug in Live Fire so flag icon now displays properly during killcam and spectator mode
  • Fixed custom loadout names sometimes showing wrong text
Miscellaneous
  • Fixed bug where you would still get an option to buy after purchasing Angel City’s Most Wanted Bundle
  • Various stability improvements
 
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