Titanfall 2 | PS4/XB1/PC | Out Now

Dominic Brehetto

Rest In Piss To Your Cousin
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Generation 2.15 :ahh:

Scorch Gen 2 :ahh:

Ion & Ronin Level 10 :lupe:
What guns you rocking? load outs?

I've been switchin it up a lot.

Right now I'm using devotion and archer with stim, gravity star and sentry turret.

I mostly use ion cuz imma fukking beast in last titan standing with him.

I've seen people complain about tone being OP and shyt but eh.
 

Ninjaz In Paris

ehyeh ašer ehyeh
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What guns you rocking? load outs?

I've been switchin it up a lot.

Right now I'm using devotion and archer with stim, gravity star and sentry turret.

I mostly use ion cuz imma fukking beast in last titan standing with him.

I've seen people complain about tone being OP and shyt but eh.

Before I Regenerated...

Pilot: Grapple - Frag Grenade
Weapon 1: Hemlock - Extra Ammo - Threat Scope
Weapon 2: Charge Rifle - Extra Ammo - Charge Hack
Percs: Fast Regen - Kill Report - Neckbreaker
Boost: Pilot Sentry (Sometimes Hard Cover)

I would use the Nuclear Ejection with my Ion & Ronin... It's dope because if you eject close enough to a Titan or Pilot & kill them as you Self Destruct you would instantly have your Titan available again. I was on a streak last night & got my Titan available 3 times in a row doing this... :ahh:
 

Dominic Brehetto

Rest In Piss To Your Cousin
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fukking ea


As for releasing so close to COD: Infinite Warfare, a game which had a special edition that was bundled with COD: Modern Warfare - a game Zampella created - the Respawn CEO had this to say: "It definitely feels a little odd," he says in an interview with Glixel.
"Call of Duty: Infinite Warfare is from my old studio, that I built. And they're repackaging my old game that I built, on a brand that I built. So it's kind of like you're throwing it all against me. OK, I can live with it."
Zampella is then asked how he felt about Titanfall 2 releasing a week after EA's WW1 shooter, Battlefield 1. "If the question was, 'Would I rather have this window to myself?' Well, of course," he says. "I'm not foolish. I'm not foolish that way, anyway. In other ways, probably."
The release window was known by Respawn in advance, but "the exact timing", they didn't know that, he reveals.
Glixel also ask whether Respawn were worried, going up against Battlefield 1, if EA could show them enough publishing support while also marketing their own shooter. "It's always a concern," Zampella says in response. "That's what I'll say. Especially when you have two games on top of each other."
And, sadly, after all this, Titanfall's future seems uncertain. "We don't know yet," replies Zampella when asked if they would make a third Titanfall. "The game is, critically, a huge success. We're really happy with all the reviews and the positive sentiment. Sales, it's too early to tell.
"We'd definitely like to tell more of the story and the universe. I think it's pretty safe to assume that we'll explore more of it. EA might have announced more. Devin?"
At this point, Devin Bennett, a publicist for EA, interjects, "What we've said is we're committed to the franchise."
"So, whatever the f*** that means," retorts the Respawn CEO


Source
 

MaccabeanRebel

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fukking ea


As for releasing so close to COD: Infinite Warfare, a game which had a special edition that was bundled with COD: Modern Warfare - a game Zampella created - the Respawn CEO had this to say: "It definitely feels a little odd," he says in an interview with Glixel.
"Call of Duty: Infinite Warfare is from my old studio, that I built. And they're repackaging my old game that I built, on a brand that I built. So it's kind of like you're throwing it all against me. OK, I can live with it."
Zampella is then asked how he felt about Titanfall 2 releasing a week after EA's WW1 shooter, Battlefield 1. "If the question was, 'Would I rather have this window to myself?' Well, of course," he says. "I'm not foolish. I'm not foolish that way, anyway. In other ways, probably."
The release window was known by Respawn in advance, but "the exact timing", they didn't know that, he reveals.
Glixel also ask whether Respawn were worried, going up against Battlefield 1, if EA could show them enough publishing support while also marketing their own shooter. "It's always a concern," Zampella says in response. "That's what I'll say. Especially when you have two games on top of each other."
And, sadly, after all this, Titanfall's future seems uncertain. "We don't know yet," replies Zampella when asked if they would make a third Titanfall. "The game is, critically, a huge success. We're really happy with all the reviews and the positive sentiment. Sales, it's too early to tell.
"We'd definitely like to tell more of the story and the universe. I think it's pretty safe to assume that we'll explore more of it. EA might have announced more. Devin?"
At this point, Devin Bennett, a publicist for EA, interjects, "What we've said is we're committed to the franchise."
"So, whatever the f*** that means," retorts the Respawn CEO


Source

If this franchise dies and we get stuck with the same old Battlefield vs cod rotation for the next few years I might just say fukkk first person shooters.

But some games just take Ls, that's the nature of the industry. There's literally to much competition in the multiplayer fps genre..

Overwatch, Titanfall, bf, cod, CSGO, siege, halo, destiny...that's a lot of heavy hitters. Respawn is fighting though
 

BXKingPin82

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i aint no expert by any means
but yo heres a tip from a muthafukka that gets at least 10 pilot kills and 2 titan kills a game and sucks at shooting games

master that run game

cause when you all over the place just not giving a fukk you be bumping into muthafukkas and be like "oh shyt, look at this guy all unaware and shyt!"
pop his ass!

i stay on the move in this shyt

and i pity the ones who wanna do that *sit and chill kill from a distance shyt in this game
uh uh
shyt dont work with me
ill find you

game is dope as fukk!
 
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