Looks light. Appears casual. Futuristic setting but these high powered enemies swing like dumb ass hallow zombies.
The movement is fluid. The boss battle seemed cool. Didn't really dig the expl0s1ons nor the impact of the weapons on the enemies which would have forgiven the casual gameplay of the basic enemies.
Cacs need to stop copying the japanese. It never works.
The pinnacle of western combat is Dead Space and this game borrows its movement from that game but they definitely need to work on impact of the weapons and impact against the character. Like hitting a twig against a tree.