Fatboi1

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:whoa: Hold on, fella. You taking this too close to the chest. Chill.

Casuals like visuals. Always have, always will. Casuals don't care about the gameplay. Hell casuals still think CoD is a visual stunner (which it ain't.)

If the only redeeming value of a game is it's visuals, and it's the only thing people can praise than it says a lot of the game.

I don't know why you brought in Gears and TLoU as examples because those games actually have very tight, versatile and enjoyable gameplay unlike The Order (Uncharted is cheeks)

and Dark Souls in comparison to games like CoD are visually more stunnig because the appeal lies in it's art direction and not the visual fidelity of it's graphics.

Stupid people are the ones that call Dark Souls, Binary Domain, Yakuza 'ugly' games. when in reality they have a lasting visual appeal more than these photorealistic wankfests.

Nobody is taking anything close to the chest :dahell:??

I brought it up because when those games released, they were considered the best looking games of their time. When Gears of War 1 dropped, you telling me it wasn't praised for it's visuals?? I remember seeing it and thinking it wasn't gameplay.. It was that great looking. Same with the first Bioshock.
What I'm saying is, you trying to say that just because a game has very good graphics then that means it's probably a shallow game which isn't true with the aforementioned.

As for Dark Souls and Yakuza or w/e being called "ugly".. I never seen someone say that. I'm playing Dark Souls 1 right now and it is pretty ugly but it has other things going for it that makes up for it. Dark Souls imo doesn't have great "art" either. Every Souls game has looked boring visually both technically and artistically. Demons Souls and Dark Souls are both ugly games. Bloodborne seems to have a good art style going for it with the setting and all. (Don't even talk about it being exclusive because I think Demons Soul a PS3 exclusive looks visually drab.)


You also called Uncharted ass. I'm not even going to entertain your posts no more. :beli:
 
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MeachTheMonster

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So I guess people who like "pretty" games such as TLOU, Uncharted, Gears of War(which was a graphical showpiece at launch last gen) etc are "stupid people" right?? :beli:

I'm pretty stupid since my favorite game of all time looks like a PS2 game and I'm also stupid since I'm enjoying Dark Souls right now huh??

Point is the good and the bad in all of these games are similar.

They all fit in the same genre of "cinematic action games"

The good: graphics, presentation, voice acting, story, spectacle
The bad: mediocre gameplay, shorter than other genres, repetitive, lack of gameplay options/customization.


That holds true for all those games. They all have differences and do better/worse at each category IE: having good multiplayer(gears) or limited customization/choice(tomb raider) or phenomenal story(uncharted). But they all can very well be compared.


In the case of The Order the good isn't that good outside graphics, and the bad is worse than other games in the genre.
 

Khalil's_Black_Excellence

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Honestly I expected this game to get mauled review wise but damn...Complete evisceration.

Sony 1st party efforts are off to a slow start. Giving PS3 an strong sendoff in 2013 kinda hurt PS4 a bit. Games like Beyond,GT6 and Puppeter should have launch titles. They will bounce back though.

Yeah, I agree, those 3 def should've been PS4 launch joints instead. TLOU was swan song enough for PS3, nahimean.
 

HarlemRiverDrive

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Uncharted is cheeks? :dcwtf:That's your opinion and all, but I'm not taking your opinions on games seriously anymore. :manny:

I really, really like Drake's Fortune. But 2 and 3 aren't what I'm looking for in games. I don't play games for one-time cinematic scenarios that wear off after the first playthrough. I don't play games for unfocused gunplay and strict platforming. I don't play games for broke ass multiplayer.

The Last of Us is the best thing Naughty Dog has done since Jak and Daxter, I will preach this until I die.

I brought it up because when those games released, they were considered the bets looking games of their time. When Gears of War 1 dropped, you telling me it wasn't praised for it's visuals?? I remember seeing it and thinking it wasn't gameplay.. It was that great looking. Same with the first Bioshock.
What I'm saying is, you trying to say that just because a game has very good graphics then that means it's probably a shallow game which isn't true with the aforementioned.

You also called Uncharted ass. I'm not even going to entertain your posts no more.

Gears was praised for it's visuals yes but it was also praised for it's fantastic gameplay. Even moreso than the visuals. It's cover mechanic is revolutionary.

Bioshock was actually panned for it's gameplay because it's considered a downgrade from System Shock 2. That being said the game is incredibly good looking that's to it's fantastic art direction.

If a game is marketed only as having GODLIKE GRAPHICS up until it's release, then yes I am going to think very, /very/ little of it's game. Because I do not play games for that.

--

Let me bold this in case there is a misunderstanding.

You announce a game with a heavy focus on it's visuals instead of gameplay. You go through it's development marketing segments with again the same focus on VISUALS and only release small divets of gameplay. If this is the case, you better damn sure hope that your game doesn't break street date because nikkas will TEAR INTO YOUR GAME because the gameplay is fukking cheeks.
 

Rekkapryde

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I really, really like Drake's Fortune. But 2 and 3 aren't what I'm looking for in games. I don't play games for one-time cinematic scenarios that wear off after the first playthrough. I don't play games for unfocused gunplay and strict platforming. I don't play games for broke ass multiplayer.

The Last of Us is the best thing Naughty Dog has done since Jak and Daxter, I will preach this until I die.



Gears was praised for it's visuals yes but it was also praised for it's fantastic gameplay. Even moreso than the visuals. It's cover mechanic is revolutionary.

Bioshock was actually panned for it's gameplay because it's considered a downgrade from System Shock 2. That being said the game is incredibly good looking that's to it's fantastic art direction.

If a game is marketed only as having GODLIKE GRAPHICS up until it's release, then yes I am going to think very, /very/ little of it's game. Because I do not play games for that.

As good as Gears 1 was, it was a corridor shooter, the cover mechanic was a rip off of another game so it' wasn't "revolutionary", and the campaign make's The Order's look like Skyrim as far as length. The multi was great though.
 

Fatboi1

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I really, really like Drake's Fortune. But 2 and 3 aren't what I'm looking for in games. I don't play games for one-time cinematic scenarios that wear off after the first playthrough. I don't play games for unfocused gunplay and strict platforming. I don't play games for broke ass multiplayer.

The Last of Us is the best thing Naughty Dog has done since Jak and Daxter, I will preach this until I die.
I disagree. UC2 had great replayability and very fun gameplay mechanics. Nothing else came close to allowing the level of freedom in game mechanics and controls like UC2. That's your opinion :yeshrug:

Gears was praised for it's visuals yes but it was also praised for it's fantastic gameplay. Even moreso than the visuals. It's cover mechanic is revolutionary.
I know this... Which is why I said that a game having great visuals doesn't mean it's going to be ass. This straw man of "Good graphics?? Yeah it'l be garbage.." line is seriously face palm worthy.

Bioshock was actually panned for it's gameplay because it's considered a downgrade from System Shock 2. That being said the game is incredibly good looking that's to it's fantastic art direction.
It was also a great game still.

If a game is marketed only as having GODLIKE GRAPHICS up until it's release, then yes I am going to think very, /very/ little of it's game. Because I do not play games for that.
That's cool but if the hardware can output godlike graphics then it should go ahead and do so. Godlike graphics didn't stop Gears of War from being crack back in 06.
Good graphics and bad gameplay or pacing or w/e isn't mutually exclusive.



A game like Killzone 2 comes out and is one of the best looking games on the PS3 whilst still having very mechanically satisfying shooting. It had it's naysayers because of that input lag but it still was a critically acclaimed shooter with a 91 MC. It's the typical "graphical showpiece" and yet it was crack.

Same with Crysis 1.
Right @GoldenGlove ??
 

Lord Scion

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Honestly I expected this game to get mauled review wise but damn...Complete evisceration.

Sony 1st party efforts are off to a slow start. Giving PS3 an strong sendoff in 2013 kinda hurt PS4 a bit. Games like Beyond,GT6 and Puppeter should have launch titles. They will bounce back though.

I agree with this, we got blessed with the Last of Us, GT6, Beyond and Puppeteer in the same year... but that pretty much left Sony to depend on minor studios to supply the PS4 with exclusives while the big dogs are still working on their next games. It's telling that the two highest rated games this gen, are ports of games that came out in 2013 (GTAV and the Last of Us: Remastered)
 

HarlemRiverDrive

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As good as Gears 1 was, it was a corridor shooter, the cover mechanic was a rip off of another game so it' wasn't "revolutionary", and the campaign make's The Order's look like Skyrim as far as length. The multi was great though.

Hey guess what NO ONE fukking cared about Psi-Ops or Kill.Switch. I loved the games but they're obscure PS2 gen titles that bombed sales wise. That's why no one talks about it. I KNOW Gears didn't invent the cover system and Cliff Blizenski openly states that the cover syhstem waqs heavily inspired by kill.switch. This is nothing new and stop trying to force it like it's a 'GOTCHA!' comment.

What makes Gears' cover mechanic incredibly different from Kill.Switch is the fact that the development of the gqame pushed the mechanic as something more than an aesthetic extension and focused wholly on it, as seen here: http://kotaku.com/5452654/how-cover-shaped-gamings-last-decade. The dynamics of the gunplay, how flanking, land pushing, wall bouncing, wall riding, cover shuffling, etc. all work in UNISON during a gunplay scenario is what makes Gears the best in it's creed.

Good artists copy. Great artists steal. if Gears stole the cover system then they got away with it.

:mjlol:

nikkas just making stuff up to justify this shyt

"
When Epic Senior gameplay designer Lee Perry saw the cover system in Kill Switch, he thought it was a "breath of fresh air." Epic was hard at work on the third-person-shooter that would become Gears of War. The game was missing something, and that was cover. Perry called Bleszinski into his office, showed him Kill Switch, and both agreed that this mechanic was exactly what their game needed. Shooters had become stale with players running around, hopping up and down like rabbits. "It drives me insane to see a character running at me in game with a gun," says Bleszinski. Cover didn't permit that. You do that, you get your head popped off."


Epic openly admits that Gears cover system is inspired by Kill.Switch. Don't do this.
 

Jazzy B.

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No wonder why you can't skip the cut-scenes, you could probably clock the thing in three hours:mjlol: :scust:


Just seen the final boss fight, to pull that in a shooter:huhldup:
 

Rekkapryde

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:mjlol:

nikkas just making stuff up to justify this shyt


Tell me where i'm lying. Gears 1 campain was REDICULOUSLY short. Me and my homie ran through that shyt and when it ended, we both were like :wtf:

The multi was GREAT though.

And the cover mechanic was sharked form Killswitch.

All of these are known.
 

Grand Conde

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Not surprised in the slightest this game got shytted on critically. It has all of the critics pet hates - short length, hand-holding, cinematic 'gameplay', QTEs, incomplete ending etc - all bundled together in one package. Throw in one of the game's developer's shytting on internet critics a day before release and... :yeshrug:

Hopefully this will be the one and only new IP we get that tries to sell ten year old gameplay as some kind of visual/cinematic experience. fukk that shyt, good gameplay is everything, has always been that way, and hopefully always will be. Gamers don't give a shyt about these cinematic 'games'.

Now for Bloodborne :blessed: to show us all the way.
 
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