They better have gave Zangief a counter move that allows him to hit spinning spinebusters on everyoneThey did right by Zangief. Bruh pulled off that quick elbow drop like he been training with Arn Anderson.
Should have been that from jump. That counter only working on kicks is ass.They better have gave Zangief a counter move that allows him to hit spinning spinebusters on everyone
Capcom been putting in work lately. SF5 had them boys shook.
SFV is capcom’s 2nd best street fighter to date.
With an asteriskSFV is capcom’s 2nd best street fighter to date.
It's arguably the best based on whatever we're consideringSFV is capcom’s 2nd best street fighter to date.
They did right by Zangief. Bruh pulled off that quick elbow drop like he been training with Arn Anderson.
It's only because it uses the same sku, throughout all versions. So sf5, arcade and champion are all lumped together.It's arguably the best based on whatever we're considering
Also SF5's awful launch takes away from how well they've managed to course correct the game throughout it's life.
People we're shocked at the recent Capcom earnings report confirming that SF5 has sold 7 million copies. It's currently the best selling street fighter game ever.
If they started they way they ended they could've easily sold 10mil+
It's only because it uses the same sku, throughout all versions. So sf5, arcade and champion are all lumped together.
Where as the other games in the series are split up when it comes to sales. So technically it's just really not that popular.
Don't matter 5 still exceeded (adjusted) expectations. You gotta consider the contexts of each gameIt's only because it uses the same sku, throughout all versions. So sf5, arcade and champion are all lumped together.
Where as the other games in the series are split up when it comes to sales. So technically it's just really not that popular.