Thats my argument against them making a dedicated handheld. Games take too long to make and require too many resources to split development now
VR software eis going to be a problem unless the games are hybrid like GT7 or Resident Evil. Even now thinking about Astrobot i dont even know whether I’d rather have them try and bring some life to PSVR2 with a full blown sequel to Rescue Mission or not bother and making something everyone can play and make a bigger name for themselves with a standard console game. It feels like a lose lose trying to manage two platforms now a days.
Even nintendo with as fast as they’ve put out games on both console and handheld ended up going with one platform. Its too much
I understand that, but Sony is a big boy now.
If you (Sony) don't have the time, resources, energy, or interest in fighting the uphill battle then don't even put out the peripheral to begin with.
Otherwise, you cheapen the brand overall.
I find it indefensible.
In terms of VR, I've argued that it's 100% worth it and a truly groundbreaking experience that you have to actually experience first hand to appreciate or even be qualified to comment for or against it in any way.
That doesn't change that Sony specifically needs to step up to the plate instead of continuing this track record of throwing something out there into the market seemingly for the hell of it. I understand the financial numbers game, but that's for them to figure out how to make it make sense. That's business and they've been around long enough to know that.
PSVR 2 has been out since march right?
Did Sony release a SINGLE first party game for it yet?
I guess the closest thing is Horizon Call Of The Mountain right?