In Hulst's eyes, what makes a good, interesting game is in line with what PlayStation excels at. "I say this as the head of PlayStation Studios, and that's kind of the games we're known for – a very meticulously crafted, beautifully directed story that takes place in a world that is really inviting to spend time in," he says. "That's some of the most joy I've had in games. That definitely speaks to that single-player, narrative-driven, character-based experience that I've worked on a lot myself, that I now work on with a lot of the great studios at PlayStation Studios."