HNIC973

R.I.P Bandana P
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Brick City,New Jerz
some impressions
The problem with this sort of island-based warfare is that these maps are heavily reliant on vehicle warfare—even more than the base game. If you're fond of boat combat, then this is right in your wheelhouse. Loading an entire crew into an armored boat and taking out helicopters or storming an enemy base was immensely satisfying.
But even if you're the saltiest of sailors, water-heavy maps have drawbacks, primarily when you're stranded without a vehicle. The only thing worse than sprinting across empty areas to get back into battle because everyone took all the vehicles? Swimming across empty areas. The times when I got stranded away from a vehicle—and there were quite a few occasions—were incredibly dull.
Rarely will you fight anyone on foot in Naval Strike, though—it's just too damn hard to find people except in specific chokepoints. At one point I got so tired of swimming towards the battle that I just killed myself and respawned at a vehicle-ready hub. It's especially tedious in Obliteration (a BF4-specific mode that combines Capture the Flag and Rush), where if you're stuck without a vehicle the entire match can play out before you've really made it back to somewhere important.
http://www.pcworld.com/article/2109...naval-strike-brings-war-to-the-high-seas.html
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krackdagawd

Inspire.
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Another Gold Medal


:whoo:

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