EA’s take away from Dragon Age’s flop was it should have been a live service game after all. Dragon Age convinced them players don’t want that. Seems doubtful they go pure single player with BioWare’s next (and probably last chance) game.
In some alternate world Microsoft doesn’t let EA swoop in and buy BioWare just to kill it.
It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
www.pcgamer.com
In some alternate world Microsoft doesn’t let EA swoop in and buy BioWare just to kill it.