The Call Of Duty: Black Ops 2 Thread

Bathing Ape

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The Story

The game's story will jump between two timelines, with the primary one set in 2025. "Most" of the game will be set in 2025.
It is a direct sequel to Black Ops.
We will find out definitively what happened at the end of Black Ops—presumably, Mason didn't actually kill JFK, given that he's out in the field in Black Ops II. But who knows?
The second timeline will be set in the late 80's near the end of the Cold War.
The story will be narrated by Black Ops character Frank Woods, now an old man. Apparently he didn't die at the end of Black Ops after all.
In the 80's timeline, players will take on the role of Black Ops protagonist Alex Mason.
In 2025, players will take on the role of David Mason, who is the son of Alex Mason. The father/son relationship will play a part in the story. Hello daddening of video games!
In the game's fiction, there is a second Cold War happening between China and the US due to the scarcity of Rare Earth Elements used to make tech devices and military weapons.
The story is based on a real-world possibility, as China (according to the folks at Treyarch) currently controls 95% of the rare earth elements in the world. Topical!
Many of the real-world hooks are inspired by P.W. Singer's Wired for War: The Robotics Revolution and Conflict in the 21st Century.
A good deal of the 1980's action will take place during proxy wars in Central America. Tropical!

Game Director Dave Anthony hinted that we may find out more about "imaginary" Viktor Reznov. "He was essentially a figment of the player's imagination," Anthony said.
"Or was he?" Studio Director Mark Lamia chimed in, playfully. "Will we find out more about that?" asked Anthony with a smirk.

David Mason (the son)'s callsign is "Section." Which is kind of a cool callsign.
The villain will be a man named Raul Menendez, who in 2025 is pitting the Chinese and US governments against each other by hacking into their drones and other robotic weapons.
The 1980's missions will chronicle what started Menendez on setting his current-day plans in motion.
The story is was written from the ground up by Dark Knight and Batman Begins co-writer David Goyer. Goyer joined the first Black Ops part of the way through. He wanted to "create a memorable villain" with Martinez.
Martinez has hacked into the US's unmanned drones and unleashed an attack on Los Angeles. In the mission we saw, a fleet of drones were destroying buildings in downtown LA.

There will be at least one female soldier in the game, a pilot named Anderson. She laid quite a bit of waste during the entire LA mission.
The president in 2025 is also a woman, and appeared in the LA mission.
David Mason's sidekick is a soldier named Nelson who appears to be played by Michael Rooker of Mallrats and The Walking Dead fame.
The game will be using full-body performance capture to place its actors in the game; the tech demo I saw demonstrated both male and female actors captured with the sort of clarity we've come to expect from games using full-performance capture. James Burns will be reprising his role as Frank Woods, of course.
 

Bathing Ape

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The Gameplay

From what I saw in several demo sections set in a burning, futuristic LA, drones are controllable in combat and will play a large part in the game. Players have a drone-controller on their wrist in the game, and can use it to assign targets and waypoints.
There will be horses, and horseback-riding, during at least one sequence in the 1980's. They even went so far as to bring a horse into the motion capture studio.
At one point in the demo, the player jumped into a futuristic anti-aircraft gun and shot down enemy drones.
Vehicle segments will be back, including one piloting a futuristic VTOL airship. Part of the VTOL mission was mostly on-rails, but the second part involved free-flying and dogfighting with drones.
The Black Ops II story will be branching—it will feature choices and variable outcomes. Wait, what? Yep.
At one point, players had an option to either grab a sniper rifle and cover their squad, or rappel down to join up with them. Presumably that choice leads to a slightly different gameplay experience—this looks like one of the smaller of the choices offered in the game.
A large part of the branching will be due to Strike Force, which is a brand-new game mode featuring tactical, open-ended gameplay in sandbox-style levels.

New Gamemode: Strike Force
http://kotaku.com/5906851/black-ops...s-a-branching-narrative-with-a-tactical-twist

Multiplayer

Multiplayer director David Vonderhaar relayed that the new approach they are taking is "One size does not fit all." That means, he said, that there is no one way to play a Call of Duty game. So, they're pulling back features like create-a-class, killstreaks, and other features and reexamining them, challenging their assumptions of "what cows are sacred."
Multiplayer will take place entirely in the year 2025—there will be no multiplayer missions set in the 80's.
They are taking the E-sports community very seriously. In part, that means that they're focusing on making the game more fun to watch as a spectator. Hopefully that means super cute, colorful uniforms!

Online Director Dan Bunting took us through a tech demo of the upgraded graphics; while lighting upgrades and tech aren't usually the most interesting topics, what they were showing looked great. As they put it, they are aiming for "PC quality graphics running at 60 FPS on a console." The illusion was quite convincing.
We saw two unpopulated multiplayer maps: The first map we saw was a naturalistic map located in a village in Yemen.
The second map was called "Aftermath" and was set in a ruined downtown LA, presumably after the drone-attack that we saw in the demo.
 

Bathing Ape

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Zombies

Zombies will definitely be back in Black Ops II, and will feature all new modes that are more fleshed-out than ever.
"There will be more zombies and more modes; just more."
The zombies are "In the multiplayer engine." "If you think about all of the things we can do with our multiplayer engine," Lamia said, "You can start to think about how we might be looking at this." Okay then!
Zombies are the only confirmed co-op aspect of Black Ops II. The campaign and strike-force modes do not appear to feature co-op.

:wtf:
 

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For Call of Duty: Black Ops 2, Treyarch will be bringing back the popular zombie co-op mode from COD: World at War and the first Black Ops. In a new interview, Treyarch head Mark Lamia describes the Black Ops 2 zombie mode as being "another game" entirely.

"The campaign’s pretty big and ambitious. The multiplayer is pretty big and ambitious. And they really are creating another game with the Zombies there," Lamia told VentureBeat.

The development team for Black Ops 2 matches their ambition. There's a few hundred people working on the game. However, most of the team is located at Treyarch. This is in direct contrast with Modern Warfare 3, which was developed by three studios.

"There’s over 250 people at Treyarch, but there’s over 300 people working on the project. We do have contractors and test teams that aren’t part of the company. Those others aren’t actually employees of Treyarch. But there’s over 300 people working on the game right now."

In the zombie co-op mode from previous COD games, players fend off waves of the undead. Each kill gives players money, which they can spend on new weapons or bolstering their defenses. It stood out from other "Horde Mode" modes offered in other games thanks to its off-beat style. For example, one zombie map let players take on the role of JFK and Fidel Castro, among other historic figures.

The futuristic setting of Black Ops 2 should allow Treyarch to make the updated zombie mode even wackier. Remember the Moon base map from Black Ops' zombie mode? Imagine something even weirder than that.

:birdman:
 

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ReggieFlare

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They definitely flipped the script and tried to do something different

Long as they got Zombies I'm ridin
 

Roger Sterling

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Basically, it was the logical step. WW2 is beyond played, as is "modern warfare" and Vietnam-era stuff.

The walking tank was kinda suspect but whatever.
 

OTC

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Zombies

Zombies will definitely be back in Black Ops II, and will feature all new modes that are more fleshed-out than ever.
"There will be more zombies and more modes; just more."
The zombies are "In the multiplayer engine." "If you think about all of the things we can do with our multiplayer engine," Lamia said, "You can start to think about how we might be looking at this." Okay then!
Zombies are the only confirmed co-op aspect of Black Ops II. The campaign and strike-force modes do not appear to feature co-op.

:wtf:

I think i'd like that :ahh: Just gotta see how it all comes together BO>>>>>>>>>>>>>>>>>>>MW
 

Bathing Ape

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Treyarch studio head, Mark Lamia unveils the future of Black Ops 2 Zombies.

For all you zombie fans out there, don’t worry Treyarch has been listening to you all and understand that you want more zombies in the game. Treyarch’s Mark Lamia has revealed that Zombies have now been placed inside their multiplayer engine. According to Mark, this allowed them to craft new “worlds”, create “new game modes” and have a “bigger world.” Expect there to be twice as many zombies and twice as many players. After all, Lamia recently stated that Black Ops 2 Zombies mode is the studios “biggest, most-ambitious zombies ever.”

530288_415105048510495_113143338706669_1292058_2086474556_n.jpg

First teaser image posted on Black Ops' Facebook page, confirming a female character

There are actually new modes,” Lamia told Playstation Magazine. “There’s classic mode that you guys are used to but there are going to be new modes. [Twice as many co-op players] introduces some interesting new gameplay modes. Perhaps you can think of some team game modes where there might be fun to be had?”

Yesterday, we reported on some leaked images that show a story mode coming to Black Ops 2 Zombies, which might be the new modes Lamia is teasing.

Seems like Treyarch is stepping up with improvements, and will hopefully bring some huge changes to the Call of Duty series. With that said, what Zombie mode would you like to see happen?
 
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