(Take Two) 2K in control of WWE license

TRIPLE M

This is Where the Power Lies
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The_Cenation

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Take Two and the WWE proudly announce a new partnership that will dedicate both entertainment companies resources towards innovating the way the WWE Universe plays video games from here on out. WWE wishes THQ and it's subsidiaries well in their future endeavors but are moving forward alongside Take Two and will continue to display cutting edge graphics, intuitive gameplay, and consistently supported internet servers as we take the WWE video game licence and franchise to a whole new level!
John-Cena-Playing-Smackdown-vs-Raw-500x308.jpg

NEVER QUIT!
 

wake&bake

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think of an in depth MyWrestler (myplayer) mode breh's :whew:

Royal Rumble qualifying matches....King of the Ring.... WM Main Event and winnin' the strap :ohlawd:

2k pleeease save wrestling games!!! :bow:
 

DaylitoJames

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If 2K make the gameplay and look like Smackdown vs Raw 2006/Here Comes The Pain then I'm all for it. Also let us be able to download more wrestlers, give us more than 50 fukking slots.
 

GoddamnyamanProf

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Someone start a petition for Take Two to get AKI to develop the game.

That engine with today's graphics :noah:
 

So UnThotful

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If 2K make the gameplay and look like Smackdown vs Raw 2006/Here Comes The Pain then I'm all for it. Also let us be able to download more wrestlers, give us more than 50 fukking slots.

and more slots for the superstars threads, guys like edge,christian,hbk,jericho can have easilly 10 classic attires made
 

Hannibal Fox

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and more slots for the superstars threads, guys like edge,christian,hbk,jericho can have easilly 10 classic attires made

No mercy was great for that at least you get creative with pre-existing wrestlers adding some (albeit aesthetic) longevity.

Smackdown Mall :ahh:

Intricate character creation :whoo:

Branching story mode. :damn:

This could be interesting, I wonder how different the mechanics could be I mean it would be nice if the pace once grapple has been initiated could be quickened, as it stands now (and how it has stood for years) it feels very static.

There needs to be some form of resistance as it were.

And that whole small guys like Santino and Mysterio :comeon: lifting Big Show et al, needs to be addressed, No Mercy made you take damage if a cruiser-weight attempted to lift a super-heavyweight.

Take Two need to come correct or wrestling games will be in the bushes.
 

TNC

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:pachaha: in my game, I rocked with mainly NWO characters, so I customized his colors to Black and White amd put the nWo cutoff tee on him and teamed him up with Scott Hall as the NWO man.

Miss those days.... :sadcam:
 

Illuminatos

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No mercy was great for that at least you get creative with pre-existing wrestlers adding some (albeit aesthetic) longevity.

Smackdown Mall :ahh:

Intricate character creation :whoo:

Branching story mode. :damn:

This could be interesting, I wonder how different the mechanics could be I mean it would be nice if the pace once grapple has been initiated could be quickened, as it stands now (and how it has stood for years) it feels very static.

There needs to be some form of resistance as it were.

And that whole small guys like Santino and Mysterio :comeon: lifting Big Show et al, needs to be addressed, No Mercy made you take damage if a cruiser-weight attempted to lift a super-heavyweight.

Take Two need to come correct or wrestling games will be in the bushes.

:what:

I don't know what I'm doing in this thread but I swear I read this post before.
 

Kid Kash

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Sounds like good news to me. THQ has been f'n the game up for a long time. Worst thing was "Hey, we got some new movesets!"...and later you found out that they indeed had 5 new movesets, but had deleted 30 old movesets...
 
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