they've kind of dumbed down the settlement building from Fallout 4. I think a lot of this is due to the different atmospheres and the need for airlocks on every structure, but in FO4 you were actually placing individual walls and floors and shyt. Object and furniture placing is more or less the same aside from the new top down view which would've been a godsend throughout the hundreds of hours I spent building in FO4
Some of its hiding behind the perk system, how much? I cant call it
Im not really interested in leveling up my outpost building right now
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I just took Barrett on a mission for the first time... and last time
He talks too damn much
and at one point im talking to a person, this nikka butts in and takes over the conversation
You know how the game locks into a conversation with a person, well when he spoke up the convo became him and me
I dont like crew members having that sort of power
Hes done
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I kicked Vasco off the ship too, my nikka is underperforming
I make it to the Casino for Date night with Andreja and the spacers there get to talking shyt
VAsco immediatley sprints off into action Im hype as fukk
We fighting in zero- gravity and its crazy
but I cant see Vasco anywhere
I find him after the gunfight, slumped in the corner, all fukked up
I cant look at him the same no more