Starfield (XSX, PC) 9.1.23

old pig

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Damn has anyone been here yet???

$240000 credits??? :damn: :damn: :damn: :damn: :damn:

30 pieces of contraband?? :banderas:

this is dope…nice lair…good little fight cuz these dudes pack some heavy fireworks…got a ship too…going thru it now to see if it’s worth keeping…dragging some bodies off this shyt now lol…there’s a lot of illegal goods here but they usually fukk you over as far as the money that you actually get…so I’ll update this post when I sell everything

*edit*

got around 35 pieces of stolen items…will resell for about 50k creds when I do the time waiting shyt since they don’t keep enough creds on them smh…it’s definitely a good haul tho…free ship too…tons of guns and ammo and creds were laying about as well
 
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ORDER_66

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Just finished starship builder 3... next unlock with all my money im gonna build me a mean ass warship...:wow: plus im a C rank pilot too...
 

old pig

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lol…2nd time attempting to build an outpost…2nd time giving up…shyt is way too fukking tedious…as has been mentioned in here several times before, they need to let you take over evacuated/abandoned outposts once you clear them of pirates, spacers, etc.

*edit*

fukk it…saw a cool launchpad I can build and will try and proceed from there…this is a really nice planet/tropical area with water and breathable air…lemme at least try…I can always stop when I get bored…wish they did a better job tho of letting you plan/design where to place shyt

ok there’s a “toggle view” option that allows for an overhead view which is very helpful

wish they had a far better system for tracking the exact supplies you need for building all this shyt
 
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Arcavian

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Did you kill them all or send them to prison :mjgrin:

I wonder if Naeva Mora is gonna pull up on me at random:lupe:
I brutally murdered them with fire lazer beams. The gun i used has an infared scope so i watched people i knew of scream and die in terror as their bodies continued to burn long after they were dead.

I left Delgado alive. They say if you want to catch a big fish you need some big bait...
 

old pig

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fukk it…saw a cool launchpad I can build and will try and proceed from there…this is a really nice planet/tropical area with water and breathable air…lemme at least try…I can always stop when I get bored…wish they did a better job tho of letting you plan/design where to place shyt

ok there’s a “toggle view” option that allows for an overhead view which is very helpful

wish they had a far better system for tracking the exact supplies you need for building all this shyt

now that I’ve gotten into it, I feel like the options are somewhat limited…but I get it tho…the process is initially intimidating…would be worse if there were too many options out the gate
 

DaSk8D00D

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now that I’ve gotten into it, I feel like the options are somewhat limited…but I get it tho…the process is initially intimidating…would be worse if there were too many options out the gate


they've kind of dumbed down the settlement building from Fallout 4. I think a lot of this is due to the different atmospheres and the need for airlocks on every structure, but in FO4 you were actually placing individual walls and floors and shyt. Object and furniture placing is more or less the same aside from the new top down view which would've been a godsend throughout the hundreds of hours I spent building in FO4
 

old pig

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they've kind of dumbed down the settlement building from Fallout 4. I think a lot of this is due to the different atmospheres and the need for airlocks on every structure, but in FO4 you were actually placing individual walls and floors and shyt. Object and furniture placing is more or less the same aside from the new top down view which would've been a godsend throughout the hundreds of hours I spent building in FO4

yeah there’s absolutely no way I would’ve dove into this shyt if I didn’t discover that toggling view shyt that gives you that bird’s eye view
 

Arcavian

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they've kind of dumbed down the settlement building from Fallout 4. I think a lot of this is due to the different atmospheres and the need for airlocks on every structure, but in FO4 you were actually placing individual walls and floors and shyt. Object and furniture placing is more or less the same aside from the new top down view which would've been a godsend throughout the hundreds of hours I spent building in FO4
Some of its hiding behind the perk system, how much? I cant call it


Im not really interested in leveling up my outpost building right now

-----

I just took Barrett on a mission for the first time... and last time


He talks too damn much

and at one point im talking to a person, this nikka butts in and takes over the conversation

You know how the game locks into a conversation with a person, well when he spoke up the convo became him and me


I dont like crew members having that sort of power


Hes done

--------

I kicked Vasco off the ship too, my nikka is underperforming

I make it to the Casino for Date night with Andreja and the spacers there get to talking shyt

VAsco immediatley sprints off into action Im hype as fukk:gladbron:


We fighting in zero- gravity and its crazy

but I cant see Vasco anywhere

I find him after the gunfight, slumped in the corner, all fukked up :hhh:

I cant look at him the same no more
 
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old pig

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just finished my outpost (exterior) and assigned vasco there in the meantime and ecliptics or whatever already tryna fukk around and invade my shyt lmao
 

Dirty Mcdrawz

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On my second NG+ prolly gonna do it three more times and build outposts until Spider-Man 2 drops
 

ORDER_66

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Man im looking everywhere and these shipyards dont have the pieces i want...:francis: might have to wait for the DLC...:mjcry:

oh well let me finish the main storyline and kill people..:mjgrin:
 
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