Star Wars Battlefront II Thread

Teal.

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Naw game sucks. I try too but not even considering the prior controversy, this isn’t a good game. Servers are shyt. People skipping and rubber banding every where including me(100mbps wires for anyone asking). The shooting mechanics like you said are wonky and not satisfying. So is handling of most ships. Some of these maps are not balanced at all depending on which faction you are. Just not doing it for me. And it’s obvious to others too hence the inactivity of this game. Hell even shytty WW2 thread has more traffic. And low key I’d rather play that over this. Unsticky this

High as a kite:francis:
 

...o3

...eye see messages in music
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...does anyone know if they plan on introducing new weapons to the classes? i'm tired of the 4 per class that they are limiting us to.
 

Threnody

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I can't find enjoyment in this game because I hate the gunplay.

This is also my main problem with the game. I put 400+ hours into Battlefront (2015) the gunplay was much better in that game. I can't play BF2 for than 30 mins without wanting to play something else.
 

Makavalli

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I saw there was an update for this today but im working a 12hr shift and not able to get on. What did they add?
 

Duke Dixon

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They did nerf it. Most of the changes can be found at this link.

Star Wars Battlefront II – Release Notes - Patch 1.1

They didn't include a lot of fixes like the requirements to unlocking weapons or attachments and a lot more.

  • Requirements for purple level has been decreased: Troopers: Level 25 (instead of 50)

    Heroes: Level 20 (instead of 25)

  • Milestone for weapons in each class are now 50/200/400

  • Milestone for weapons' mods have been decreased to 25/75/150

  • New option to disable HUD but keep the scopes

  • When reinforcements become available, it'll state which type. For example: AERIAL AVAILABLE, BOMBER AVAILABLE

  • Yoda can no longer block flame throwers

  • Press A or X to claim loot in career tab now. No more pressing Y or /_\

  • They fixed a bunch of Hero victory poses in the top 5 screen.

  • Phasma’s blaster sounds different

  • New music was added to the game

  • It seems that the AAT was nerfed aswell. The splash damage seems to be lower than it was before the patch. It also seems that playing the objective on GA gives more BP.

  • There is now a bunker buster in the Resurgent Class Star Destroyer map on SF Assault. I had to do a double take.

  • ARC-170 laser cannons now make the same sound as TIE Fighter cannons.

  • Leia's Card Relentless Firing changed. Now it is increased firing time (time reduction per bullet decreased) at 25%/25%/45%/55%

  • New hero voicelines were added to some abilities to indicate the activation

  • S-5 Laser color was corrected to Green

  • Many reinforcements got their price reduced, some are the same price, some are just lower

  • Defender card for Heavy doesn't work anymore in Vehicles

  • Destroy a turret in starfighter does not longer give a kill in the scoreboard

  • The Super Battledroid had an animation issue in regards to sprinting and reloading (his arm would go behind his back), is now fixed

  • Battle points gain from Starfighter kills (AI and Players) has been reduced (not 100% on this, might need another person to confirm)

  • Environmental Kills not count as a kill and not as an assist

  • The icon of the ion turret shows a little mark when it's acquiring targets

They are also working on another larger update. That update will change the progression system again, add character customization, and launch the next season which is from the prequel era. I hope we more hear details soon since the 1st season is about to end.
 

Duke Dixon

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How is the campaign? Cuz that shyt was nonexistent in the previous version of the game.​

I guess its worth a play through. Its not difficult and very straight forward though. You get a lot of credits doing it and you get a chance to try out all the heros. The level with Lando is the most fun one which was good.
 
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