Star Wars Battlefront II Thread

DosCadenaz

Superstar
Joined
Jun 4, 2012
Messages
8,298
Reputation
972
Daps
14,730
The trying to fix progression yesterdays patch gives you more credits earned at end of match :blessed:

@TheMaster

Game is getting better. Hopefully they add more skins and cosmetics in the crates as part of the mtx instead of progression stuff
 

Makavalli

Sinister is a system
Joined
May 3, 2012
Messages
9,207
Reputation
2,248
Daps
29,693
Reppin
NULL
Are all the maps available yet? I swear i only do about 6 and there supposed to be like 15? I did hoth,starkiller,base,naboo,kamino, maz castle and jakku

Its annoying as hell trying to level up these guns and i thought i was the only one with lag since i paid optimum late

:russ:
 

Romell

Superstar
Joined
Jul 1, 2012
Messages
5,841
Reputation
970
Daps
16,448
Has the crazy lag been fixed? That ruined the game for me these past 2 weeks. I actually fired up BF1 a few times. :francis:
 

Makavalli

Sinister is a system
Joined
May 3, 2012
Messages
9,207
Reputation
2,248
Daps
29,693
Reppin
NULL
If you're not playing as a hero aleast one time each match... your trash. :yeshrug:

Yup. Finally getting the hang of this game. Its less arcady than the first one and gotta play to the strengths of your class plus stay with your crew to survive. Knowing your surroundings is a life saver too so if u getting aorayed up u gotta duck behind something and hope ya homies see the gun fire and come help
 

Duke Dixon

Superstar
Joined
Aug 12, 2017
Messages
4,960
Reputation
1,955
Daps
16,095
They did an update on the credit system

It's been a busy few weeks for Star Wars™ Battlefront™ II. We’re excited to have launched the game to the world, but recognize that there have been some challenges along the way. We have learned a lot, and are making adjustments to the game to ensure the best experience possible. On Tuesday, an update is rolling out that begins the Star Wars™ Battlefront™ II The Last Jedi Season by kicking off factional challenges, letting you choose a side and start competing for rewards as either The First Order or The Resistance.

Today, an update went live that includes some adjustments to the economy and progression. While these are only some initial steps toward making much larger changes, some of these are ready to roll, and are available starting today.

The end-of-round payout has been increased. This is an area we agree needed to be buffed a bit, especially when it comes to rewarding players for doing well in-game. We're upping the number of Credits you get for a match across the board, and specifically bumping the top players on each team by even more.

Earn 3X more Credits daily in Arcade Mode. It's been made clear that you were hitting the Arcade Mode Credit cap faster than we expected, so we wanted to alleviate that by increasing it to 1500 Credits. While we're still looking into ways to add more content into it the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios.

Daily Login Crates will now provide more crafting parts than before. You'll notice the change right away when you log in. Crafting the Star Cards you want will help make sure you're progressing in the direction you want, and we absolutely wantto empower that. This should help you get where you want to go faster when it comes to crafting and upgrading.

Things kick into high gear over the next few weeks, during the Star Wars™ Battlefront™ II The Last Jedi Season, with free* heroes, maps, and vehicles. Stormtrooper-turned-hero Finn joins the fight for the Resistance and Captain Phasma steps on to the battlefront for the First Order. New locations and vehicles will also arrive: you can fight on the ground on the salt-covered planet of Crait in Galactic Assault mode, or take to space in the Starfighter Assault map of D'Qar (flying Tallie Lintra's RZ-2 A-wing, a vehicle you'll be seeing in the film).

And, of course, Iden Versio returns in Star Wars™ Battlefront™ II Resurrection during the days of the First Order’s rise to power. These new chapters of Star Wars™ Battlefront™ II’s single-player story mode will be available December 13.

Thank you again for your passion around this game. Star Wars™ is special to all of us, and we all want to experience that world in fun, exciting ways. If you're already playing the game and are loving it, we want to thank you for taking the time to do so. We have a lot planned, and are excited to show you what’s to come.

Some people are saying they're getting about 500 credits for finishing top 10. The highest I've seen is someone saying they got a little over 700 for a top 3 finish.

This seems better. They really need to fix the issue with getting credits for duplicate cards though. I would like to get crafting parts instead.

Im still going to save my credits before I open anymore crates. I got a nice stockpile right now and definitely want Finn and Phasma when they drop.

Also if you want battlepoints while playing the objective, like I said pick officer and put on that Officer's Presence starcard. In a match that I played yesterday on Starkiller I got Luke during the first phase, died during the second phase, was immediately able to pick Rey, and got another Luke before the match finished. :smugdraper:

In matches where you have to defeat an MMT or Walker, pick heavy and supercharged sentry. If you shoot off one of the ion rockets and unload your sentry gun you can easily get 2,000 battlepoints.
 

HiiiPower

Superstar
Joined
Oct 14, 2012
Messages
11,375
Reputation
1,821
Daps
42,340
Reppin
NULL
The trying to fix progression yesterdays patch gives you more credits earned at end of match :blessed:

@TheMaster


It's credits for levelling up, they have always been given, it's just the latest patch adds them to your total credits earned at the end of round screen. The extra couple hundred or so for doing well that @Duke Dixon posted is new tho

Or you don’t have the star cards that enables you to gain points. Or you play the objective and don’t kill whore

Bullshyt lol, you can get plenty of points without powerful cards and going for the objective will 90% of the time give you more than kills.
 
Last edited:

42 Monks

Veteran
Supporter
Joined
Feb 20, 2014
Messages
55,760
Reputation
9,263
Daps
207,102
Reppin
Carolina
Its good they upped the credits

still gotta fix these servers and do something with the progression though
It's credits for levelling up, they have always been given, it's just the latest patch adds them to your total credits earned at the end of round screen. The extra couple hundred or so for doing well that @Duke Dixon posted is new tho



Bullshyt lol, you can get plenty of points without powerful cards and going for the objective will 90% of the time give you more than kills.
yeah.... matter of fact those 'bounty hunter' cards legit hold your build back. in a game like this, you need every advantage you can get on people to rack up kills and score. that little 10-25% is a non factor
 

The G.O.D II

A ha ha
Supporter
Joined
May 1, 2012
Messages
86,176
Reputation
4,831
Daps
189,911
It's credits for levelling up, they have always been given, it's just the latest patch adds them to your total credits earned at the end of round screen. The extra couple hundred or so for doing well that @Duke Dixon posted is new tho



Bullshyt lol, you can get plenty of points without powerful cards and going for the objective will 90% of the time give you more than kills.

Guess I suck then :to:
 
Last edited:

DosCadenaz

Superstar
Joined
Jun 4, 2012
Messages
8,298
Reputation
972
Daps
14,730
I been playing as heroes a lot lately but need to be smarter when and where I choose who. The lag fukks me over too sometimes but I had 1300+ credits after a match yesterday n was like :wow:
 
Top