https://www.google.com/amp/www.euro...r-sleeping-dogs-2-were-ridiculously-ambitious
Wrong...
Guess again.
It was never about the sells..
Google is your friend...
Edit:
"
Sleeping Dogs' difficult and prolonged development began in 2008. The game was announced in 2009 as part of the
True Crime series but was canceled by
Activision Blizzard in 2011, as a result of the project's delays and budget issues. Six months later, Square Enix bought the publishing rights and renamed the game
Sleeping Dogs, without the
True Crime license, but considered a
spiritual successor. During development, United Front staff visited Hong Kong to conduct field research for the visual environments and sound.
Upon its release in 2012, the game received positive reviews for its combat, voice acting, experience system and depiction of the city; but its graphics, camera, and animations were criticized. Within one year, the game had sold over 1.5 million copies. New outfits, missions and add-ons, as well as three
expansion packs, were released as
downloadable content in the six months following the game's debut. A
remastered version, subtitled
Definitive Edition, was released in October 2014 for Windows,
PlayStation 4, and
Xbox One. It features improved gameplay, setting and audiovisual quality based on community feedback.
[11] A spin-off,
Triad Wars, was canceled mid-development in 2015."