Finished Toluca prison last night.
When I first looked at the map I thought I was in for a really long section of being lost and stumbling around the dark but instead, it was another example of how brilliant the map is in this game. If you go around and check every door, your map is going to mark all the locked doors, all the doors that need specific keys, etc. If you just interact with every door and go into every room there's no way you'll be lost as to what you need to do next.
The strategy of a couple shots to the legs and follow up immediately with melee continues to be the cheat code. I have over 10 syringes and 10 pill bottles and haven't died a single time. I make sure to scour every single room so I always have plenty of ammo and heals.
The game is definitely scary and the devs did a phenomenal job of making it scary enough without going too far and making people not want to play it at all
![pachaha :pachaha: :pachaha:](https://www.thecoli.com/styles/default/xenforo/smilies/pachah1.png)
.What this game needs is more enemy variety. I feel like by the time you get to Toluca prison, you definitely should be having to deal with some more powerful aggressive type enemies. The entire time I was on edge expecting some horrifying enemies to come running at me but no, just more of the same 3 enemies I've mopped the floor with for the past 8 hours or so. I did enjoy the puzzles in the prison though.