Sifu (Absolver Creators) -arenas update out on everything-

The Devil's Advocate

Call me Dad
Joined
Jun 1, 2012
Messages
35,578
Reputation
7,674
Daps
98,666
Reppin
Better to reign in Hell than serve in Heaven
these are cool but not enough for me to jump back in…game fed me tho…I’ve beat the game on damn near every setting so the modifiers are kind of useless and everything else seems cosmetic…this is really dope for those who are having a hard time with the game and just want to enjoy it…I wish returnal would make their game more playable to those who are having difficulty beating it as is
They kinda do.. The cloud reload save trick still works if you want to use it as a way of moving along. But even that gets tiring. Eventually I gave up. I'm not into super hard games
 

Deezay

All Star
Joined
May 1, 2012
Messages
8,212
Reputation
626
Daps
9,269
Reppin
These Kids
what's the update? I was never able to get past level 4 on here :sadbron:
Design – Outfits:

  • Added 2 new outfits with unlock conditions (1 deluxe)
  • Design – Scoring:
    • Score: The player gains score for each action performed. The value depends on many factors such as the frequency of use or ease of access.
    • Multiplier & Multiplier Gauge: The gauge increases every time the player gains score. Filling up the gauge increases the multiplier. The gauge decreases when the player is too passive or gets hit.
    • Efficiency: The score and the multiplier gauge change color depending on the efficiency of the player to gain score.
    • Highscore: The player is able to set a highscore for all the hideouts. The high score is displayed in the Level Selection screen in the Wuguan.
    • Design – Cheats/Modifiers:
      • Modifiers menu added and is accessible from the level select screen after clearing the game at least once. The Modifiers menu is available from the start in Student difficulty, but only a few accessibility-oriented Modifiers are available before you reach the end of the game.
      • Goals menu added (accessible from the level select screen after clearing the game at least once)
      • 8 Cheats added
      • 11 Modifiers added
      • 2 “Student-only” Modifiers added
      • 43 Goals added (clear them to receive the currency needed to unlock Cheats and Modifiers) + 1 deluxe-exclusive
      • Cheats prevent your progress from being saved while active, but Modifiers do not. High scores cannot be saved if any Cheat or Modifier is active.
      • Design – Permanent Unlock:
        • Unlocking a skill now adds one permanent unlock counter.
        • The counters and permanently unlocked skills are now shared between saves, regardless of the difficulty.

          Design – Cheats/Modifiers:
          • Modifiers menu added and is accessible from the level select screen after clearing the game at least once. The Modifiers menu is available from the start in Student difficulty, but only a few accessibility-oriented Modifiers are available before you reach the end of the game.
          • Goals menu added (accessible from the level select screen after clearing the game at least once)
          • 8 Cheats added
          • 11 Modifiers added
          • 2 “Student-only” Modifiers added
          • 43 Goals added (clear them to receive the currency needed to unlock Cheats and Modifiers) + 1 deluxe-exclusive
          • Cheats prevent your progress from being saved while active, but Modifiers do not. High scores cannot be saved if any Cheat or Modifier is active.



          Design – Permanent Unlock:
          • Unlocking a skill now adds one permanent unlock counter.
          • The counters and permanently unlocked skills are now shared between saves, regardless of the difficulty.
          • Design – Hotfixes:

          • Fix various bosses weapon issues in the training room
          • Fix a combo loop against Fajar using the Duck Strike
          • Dev:
          • Various fixes and global performance improvements
          • Art:
          • Various fixes lighting
          • UX/UI:
          • Update display and feedback for the permanent unlock counters.
          • Update of the XP feedback spent on the skill purchase pop-up
          • Update feedback scoring too fit with the new scoring feature
          • On death the player can now restart the current Hideout or quit the game from the “Give Up” window
          • Revamping of the photomode to improve the player experience
          • Sound design:Fix music occlusion issue in the right balcony situation [Hideout 2]
          • Fix waterfall occlusion issue [Hideout 3]
          • Various UI sound fix
          • Various mix tweaks
 

Jimmy ValenTime

A really good Lawyer
Joined
Jun 2, 2012
Messages
6,357
Reputation
1,490
Daps
13,983
Reppin
The Bronx
i rented it from gamefly and rampaged through the game in a ten hour session

should have a boss rush mode and should let you fight another player online in a karate tournament

other wise great game like an 8 or a 7
 
Top