Another satisfied customerCopping after work today
DaBattlefield General "Loslex"
Another satisfied customerCopping after work today
Yo the gun fights in this realistic as shyt I really don't think I'm returning to battlefield I'm hooked my nikka
No more bunny hopping ass nikkas
Peep the vid Trill
I love the gunfights in this game. It's rough around the edges but still great Rainbow Six action.
I had to laugh at that shyt almost made me miss my shot.I'll be on tonight
Lmao.
"If you die, ima be mad"
I'm on now where u atI had to laugh at that shyt almost made me miss my shot.
And we got another I done sold at least 8 of these shyts on the Coli lol
You'll do well in this shyt your a thinker this is more tactics then twitch. This the shooter I've been waiting for
I played for hours this morning I'm done for today...get with you boys this weekendI'm on now where u at
I played for hours this morning I'm done for today...get with you boys this weekend
*sighs * Psn invite sent
Gotta love how they tilt that gun though make me feel like a real Seal or some shytDis game is additive brehs, played from 11pm till 6:30am yesterday.
Only 1 main thing game play wise I wish dis game had, the old Vegas cover system. That wld make these shoot outs even better.
Good shytTips
- learn the maps, it's really worth it
- (re)learn to listen to the sound in the game, which an be hard if you played a lot of BF, CoD or similar games
- you can jump over jammers with your drone
- aiming your drone up will make it jump slightly higher
- Sledge can one-hit barb wire with his hammer
- you can melee Castle's barricade which takes 12 hits to break down
- if you are in a hurry and on a rope you can breach a wall (with a breaching charge) while jumping in
- as a defender never ever barricade yourself and the whole team into a small room and wait for the enemy. 1-3 teammates should go to completely other spots of the map for flanking etc.
- use breaching charges as a distraction, i.e. let them explode and create an new entry and at the same time enter from another spot (this will do wonders vs randoms)
- check the armor and speed rating of the operators, right now many people ignore them
- remember that the enemy will get a notification everytime you scan him with you drone or camera
- you can use yourvisible bullet trails and change positions to bluff your enemy
- learn what walls can be fully destroyed, right now in most games this feature is way to under-used
- even more important: learn what walls can be partially destroyed by guns or other items to create new line of sights on the same level or even above or beneath (that's a highly under-used tactic especially for defenders where this really can change everything)
- shooting holes in the wall also will let you hear noises / foot steps that otherwise you would not hear through a solid wall
- use prone to spot and shoot enemys standing before barriers
- accustom to leaning, one of the most important tools in R6 Siege
- use explosives, grenades vs shield guys of shoot at them at their feet or hand, wait until they reload or just run and try to flank them
- a melee hit at the front of a shield guy will temporarily knock the shield away
- Ash's special weapon can destroy deployable shields
- you can cook explosive grenades
- always remembers that you shoot through many walls, you don't always need to sneak peak around a wall - just shoot through the wall (in general: breachable wall [with or w/o natural metal reinforcement] = you can shoout through it)
- remember that you can continue to use you first drone as a attacker after the preparation phase, so always try to get a good spot near the target or even in the target room and remember that you can jump on desks, shelves etc. which makes it a lot harder to spot you
- ...and do not forget that you have a second drone as an attacker - use it
- Glaz can penetrate reinforced walls of Castle with his main weapon as well a other impenetrabable things like the windows on the plane map
- Castle will get +1 barrier if an ally destroys it
- always instantly buy the front grip for all weapons
- laser sights can be seen by other players (but it's hard)
- Mute's jammers will also disable the flash of Blitz his shield
- most of the times a flash hider provides better recoil reduction than a compensator, just take a closer look at the recoild pattern graphic
- EMP grenades go through walls
- shock wire and jammers only cover one wall and not two, even if it's placed right betweens two walls
- you can pick-up unused explosives and other items (c4, any explosive charges, Smoke's grenades, barb wire, deployable shields, ...) ...
- ...and use jammers in the preparation phase to block drones and after the preparation phase pick them up again and put them down to reinforced walls
- jammers do not cover ceilings
- IQ's elecronic scanning device can not be blocked by jammers
- remember that you can always select the recruit as an operator, who has a highly customizable loadout (i.e. stock up with grenades vs a shield heavy attacker team, ...)
- EMP grenades also disable Pulse's heart beat monitor
- only shoot one hole into a barricade to recognize movement on the other side and then shoot through the barricade (often the opposing team will rarely notice on small hole)
- Smoke can run through his own gas clouds
- if you have less than 50 HP an ally can kill and revive you, which will always give you 50 HP
- with Kapkan you can setup a laser mine, build a barricade, destroy it and build a new one and often the debris will make it harder to see the laser...
- learn the maps, it's really worth it
- (re)learn to listen to the sound in the game, which an be hard if you played a lot of BF, CoD or similar games
- you can jump over jammers with your drone
- aiming your drone up will make it jump slightly higher
- Sledge can one-hit barb wire with his hammer
- you can melee Castle's barricade which takes 12 hits to break down
- if you are in a hurry and on a rope you can breach a wall (with a breaching charge) while jumping in
- as a defender never ever barricade yourself and the whole team into a small room and wait for the enemy. 1-3 teammates should go to completely other spots of the map for flanking etc.
- use breaching charges as a distraction, i.e. let them explode and create an new entry and at the same time enter from another spot (this will do wonders vs randoms)
- check the armor and speed rating of the operators, right now many people ignore them
- remember that the enemy will get a notification everytime you scan him with you drone or camera
- you can use yourvisible bullet trails and change positions to bluff your enemy
- learn what walls can be fully destroyed, right now in most games this feature is way to under-used
- even more important: learn what walls can be partially destroyed by guns or other items to create new line of sights on the same level or even above or beneath (that's a highly under-used tactic especially for defenders where this really can change everything)
- shooting holes in the wall also will let you hear noises / foot steps that otherwise you would not hear through a solid wall
- use prone to spot and shoot enemys standing before barriers
- accustom to leaning, one of the most important tools in R6 Siege
- use explosives, grenades vs shield guys of shoot at them at their feet or hand, wait until they reload or just run and try to flank them
- a melee hit at the front of a shield guy will temporarily knock the shield away
- Ash's special weapon can destroy deployable shields
- you can cook explosive grenades
- always remembers that you shoot through many walls, you don't always need to sneak peak around a wall - just shoot through the wall (in general: breachable wall [with or w/o natural metal reinforcement] = you can shoout through it)
- remember that you can continue to use you first drone as a attacker after the preparation phase, so always try to get a good spot near the target or even in the target room and remember that you can jump on desks, shelves etc. which makes it a lot harder to spot you
- ...and do not forget that you have a second drone as an attacker - use it
- Glaz can penetrate reinforced walls of Castle with his main weapon as well a other impenetrabable things like the windows on the plane map
- Castle will get +1 barrier if an ally destroys it
- always instantly buy the front grip for all weapons
- laser sights can be seen by other players (but it's hard)
- Mute's jammers will also disable the flash of Blitz his shield
- most of the times a flash hider provides better recoil reduction than a compensator, just take a closer look at the recoild pattern graphic
- EMP grenades go through walls
- shock wire and jammers only cover one wall and not two, even if it's placed right betweens two walls
- you can pick-up unused explosives and other items (c4, any explosive charges, Smoke's grenades, barb wire, deployable shields, ...) ...
- ...and use jammers in the preparation phase to block drones and after the preparation phase pick them up again and put them down to reinforced walls
- jammers do not cover ceilings
- IQ's elecronic scanning device can not be blocked by jammers
- remember that you can always select the recruit as an operator, who has a highly customizable loadout (i.e. stock up with grenades vs a shield heavy attacker team, ...)
- EMP grenades also disable Pulse's heart beat monitor
- only shoot one hole into a barricade to recognize movement on the other side and then shoot through the barricade (often the opposing team will rarely notice on small hole)
- Smoke can run through his own gas clouds
- if you have less than 50 HP an ally can kill and revive you, which will always give you 50 HP
- with Kapkan you can setup a laser mine, build a barricade, destroy it and build a new one and often the debris will make it harder to see the laser...