hydro thunder
O really, Rare?
I think the last game of theres i liked was Battletoads Vs Double Dragon.
hydro thunder
O really, Rare?
I think the last game of theres i liked was Battletoads Vs Double Dragon.
I forget you the punk nikka who still play on handhelds in the bed
All seriousness its not the same Rare they were rebranded recently.
i'm ready for some pics of the systems/specs and gameplay videos already
Here's them exactly one year ago saying they was serious about no new system for 10yrsSounds like the rumors were right according to that conversation.
But I'm still @ these clowns thinking the ps3 would be a 10 year console BEFORE the ps4 dropped. Of course they meant SUPPORT for 10 years a la the ps1 and ps2.
But then again, is the convo another troll/fake piece of journalism.
If you really was a family man, then you sound dumb as shyt. Cuz Rare has been dropping heat all this gen for kids. Kids grow up tho, so they don't appreciate what Rare has done this gen because it looked too kiddy for themIm a family man. Im above definitions of lameness now.
Hey be excited about rare. A company that hasnt released a classic or been a standard for gaming since Super Nintendo.
Why won't Rare make a new Banjo Kazooie platformer and a sequel to the goat platformer Conker's Bad Fur Day?
How y'all bums championing a system that came out with a defect rate of 60% or even higher, battery powered controllers, ugly as hell accompanied with a power brick, with old last gen DVD playback, if I recall the very first 360's didn't even have HDMI and the only 2 noticeable game series it had in it's shelf life are Halo and Gears of war, Nintendo's Wii gaming library is killing that filth.
Lets not mention how you dummies are paying Microsoft to use Netflix via LIVE and your own internet connection.
*sees title of article*Here's them exactly one year ago saying they was serious about no new system for 10yrs
Sony confirms no PS4 reveal at E3 2012, stands ... | GameZone
But you know, keep embarrassing yourself with this stannery bruh
Paying annually just so you can pay netflix monthly
the greatest post of truth i've ever readHow y'all bums championing a system that came out with a defect rate of 60% or even higher, battery powered controllers, ugly as hell accompanied with a power brick, with old last gen DVD playback, if I recall the very first 360's didn't even have HDMI and the only 2 noticeable game series it had in it's shelf life are Halo and Gears of war, Nintendo's Wii gaming library is killing that filth.
Lets not mention how you dummies are paying Microsoft to use Netflix via LIVE and your own internet connection.
LIVERPOOL SOC
Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit)
Provides good performance with low power consumtion
Integrated CPU and GPU
Considerably bigger and more powerful than AMD’s other APUs
PU:
Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
Each cluster contains 4 cores and a shared 2MB L2 cache
256-bit SIMD operations, 128-bit SIMD ALU
SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
One hardware thread per core
Decodes, executes and retires at up to two intructions/cycle
Out of order execution
Per-core dedicated L1-I and L1-D cache (32Kb each)
Two pipes per core yield 12,8 GFlops performance
102.4 GFlops for system
GPU:
GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends
UPDATE: some people is confused about the GPU, here you have more info about it:
Each CU contains dedicated:
- ALU (32 64-bit operations per cycle)
- Texture Unit
- L1 data cache
- Local data share (LDS)
About 14 + 4 balance:
- 4 additional CUs (410 Gflops) “extra” ALU as resource for compute
- Minor boost if used for rendering
Dual Shader Engines:
- 1.6 billion triangles/s, 1.6 billion vertices/s
18 Texture units
- 56 billion bilinear texture reads/s
- Can utilize full memory bandwith
8 Render backends:
- 32 color ops/cycle
- 128 depth ops/cycle
- Can utilize full memory bandwith
Memory:
4 GB unified system memory, 176 GB/s
3.5 available to games (estimate)
Storage:
- High speed Blu-ray drive
single layer (25 GB) or dual layer (50 GB) discs
Partial constant angular velocity (PCAV)
Outer half of disc 6x (27 MB/s)
Inner half varies, 3.3x to 6x
- Internal mass storage
One SKU at launch: 500 GB HDD
There may also be a Flash drive SKU in the future
Networking:
1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth
Peripherals:
Evolved Dualshock controller
Dual Camera
Move controller
Extra:
Audio Processor (ACP)
Video encode and decode (VCE/UVD) units
Display ScanOut Engine (DCE)
Zlib Decompression Hardware
World Exclusive: Orbis unveiled -
PS4= Nas-Illmatic/SSJ4//Michael Jordan
Durango=Soulja Boy Deandre's Way/Yamcha/Shane Battier
Wii U=Get rich or Die Trying/Krillin/49ers/Free agent