I have both systems too breh.
Yea having lag is inevitable. Lag is something that occurs often in some games moreso than others. I say for what I've played so far, the lag is negligible and button delay is nonexistent. Button delay is usually something that turns me off when it comes to playing fighting games online.
Let me put it like this. The game is inspired and has some design similar to Smash bros but it is different in other ways. For example, in smash brothers the premise of the game is to knock your opponent off the stage period. You don't knock people off the stage in this game, you have to build up your AP meter and then unleash your super on them to get a kill. There are three levels of supers and depending on the circumstances, you can either save up for a level three super which is the cool cinematic super or a level 1 or 2 super which can get a few kills if you pull it off at the right moment.
In smash brothers the higher your or the enemies percentage is, the farther you fly when attacked thus making you unable to string together combos at high percentages. In PASBR, there is no percentage meter and the dynamic of the match is to get attacks in to get your AP meter up. Also each attack has it's own effect. If I press square square triangle with Kratos he does the two blade swings and slam like he does in God of war. Radec himself has no comparable character in smash bros because there isn't any who plays like that using long range weapons without combos. He has mostly moves that you can string together to get a nice combo but he's not melee orientated.
You can't do button sequences like that in Smash brothers because you only can smash attack or do a special move with a direction. This game you have to figure out how to do combos to get the edge in battle.
Only thing it shares in common with Smash is the overall concept and aesthetics... Execution wise they perform differently.
Game devs often post on Neogaf forums. Clockwork(Well respected fighting game player in the community) posted this:
These mechanics don't exist in smash thus why I always say "It isn't like smash"
Sony hired several fighting game community legends to work with Superbot on this game with them. Ed Ma, Maj, Clockwork and Seth Killian from capcom are all working on this. This isn't being developed by some no name joe blow company. I trust these guys.
Bruh, you literally didn't say a single thing here
A lot of people post on Neogaf, what does that have to do with anything?
A nikka post on neogaf and yall muthafukkaz wanna act like yall buddy buddy n shyt?
Like you sent those nikkaz a PM saying what you wanted changed?
As for them talking about changes period... the game is in the fukking beta stages right now. Its supposed to change for the better over time
The PROBLEM (and this is strictly a ps3 thing for the most part) is that nothing ever changes after there beta's. Really, they only have beta's because xbox has them to REALLY test out the kinks.
PS3 fans like yourself cried like little chick fil-a boycotters about not having the same shyt those on the greener side had.
Now you getting betas at the end of this gen, they promise you the world
Then what happens? What happens fatboi1?
What happened with Killzone 3 fatty? Did the dev's say they was gonna tweak it?
I could of swore you made a thread EXACTLY like this one where you posted mountain apon mountain of paragraphs detailing all the supposed changes that never came about.
The it happened again with Uncharted 3. They FINALLY make changes when?
Did they even happen yet? I know you made a thread with in the last 30days talking about these changes that are about a year too late.
So you can
if you want to, just stop shoveling the same bullshyt sony been feeding you all this gen onto us.
We know you hope this game will be the shyt. But stop it bruh
Clockwork isn't this "well respected in the fighting game community" bullshyt you just said
nikka, I don't give a fukk what neogaf nerd c/s you pull out your ass.
I been a gamer for damn near 30yrs... clockwork doesn't ring bells nikka
And the respected gaming legends that helped make the game?
Because you can make a L shaped motion on a stick quicker than the next man doesn't mean you know a fukking thing about designing a good fun game.
If that was the case, little big planet would be #1 on everybodies list
fukk outta here fo I blast on yo ass (no homo)
fukk it, might as well kill this fakkit right now...
http://www.wired.com/gamelife/2012/08/playstation-all-stars-beta/
Read that unbiased review. Tells you the real deal
Now you wanna believe Mr.Pom Pom or a respected fighting game review website