Phone Graphics Will Catch Up to PS4 and Xbox One in 2017, Says Leading Hardware Manufacturer

Tunez

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Smartphones and tablets are about a year away from being capable of outputting graphics on the same level asPlayStation 4 and Xbox One, according to leading mobile graphics processors developer ARM.


Speaking at the Casual Connect conference in Amsterdam, as reported on by VentureBeat, company director Nizar Romdan explained it has been working with Nvidia, Samsung, and Texas Instruments on technology capable of rendering visuals on par with Microsoft and Sony's home consoles. This is a milestone ARM believes it will reach by the end of 2017.

"Mobile hardware is already powerful," Romdan said. "If you take today's high-end smartphone or tablet, the performance is already better than Xbox 360 and PlayStation 3. It's catching up quickly with Xbox One and PlayStation 4." :russ:


Romdan noted that this power increase could be beneficial for virtual reality, which is available on mobile devices at a considerably lower price point than specialist hardware such as the Oculus Rift, which starts at $600 without a PC. This, he said, could be what brings console and PC gamers to gaming on mobile devices.

"Our view is that mobile VR is the use case that could unlock the potential of mobile for hardcore gamers," he said. "For once, mobile devices are on par with PC and consoles in terms of experience. We won't have the same processing. And battery life is a problem. But it is the same user experience. That could be a game changer for mobile gaming."

According to a report from SuperData, the VR industry will generate $5.1 billion in 2016. The Oculus Rift is set to begin shipping to preorder customers on March 28. The base preorder package costs $600 and includes an Xbox Onecontroller, Oculus Remote, a sensor, and free copies of Eve: Valkyrie and Lucky's Tale.

Sony's PlayStation VR is also set to launch in 2016. Although an exact date for when it will be available hasn't been announced, GameStop chief executive Paul Raines stated it is not going to make it out in the first half of 2016 as previously announced. Instead it will launch towards the end of the year, he said.

Asked for a comment, Sony told GameSpot it is excited to see PlayStation VR come to market, but didn't have anything to say regarding a release date.

Phone Graphics Will Catch Up to PS4 and Xbox One in 2017, Says Leading Hardware Manufacturer
 

B86

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I don't believe it. By the time a phone plays PS4/Xb1 type games I bet consoles if they're still around would be one some other shyt. :wow:

Idk, breh. Look at the leap from 360/ps3 to this generation. How long was the gap? 7-8 years? The leap wasn't that damn substantial, going on 3 years later to be honest (that's 10-11 years since launch of 360/ps3). I think they are hyping it a little bit, but mobile games have a came a VERY long way in 10-11 years so it's possible, if the NEXT generation of consoles aren't damn near controlling a person on the screen. These phones are already computers.
 

scarlxrd

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Mobile has already surpassed PS3/360 so yeah, it's definitely going to be at PS4 by next year.



Epic's Unreal Engine 4 'Rivalry' project demonstrated at Google I/O shows what's possible when PC-class gaming technologies and performance are brought to mobile devices. In less than three weeks we ported content built for high-end PC and the DirectX 11 graphics API to Android and Google's AEP (Android Extension Pack) extensions for ES 3.1. Developers can deliver incredible graphical complexity on a mobile chipset thanks to K1 and AEP!

Besides, the leap from PS3 to PS4 isn't that impressive.
 

B86

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Idk, breh. Look at the leap from 360/ps3 to this generation. How long was the gap? 7-8 years? The leap wasn't that damn substantial, going on 3 years later to be honest (that's 10-11 years since launch of 360/ps3). I think they are hyping it a little bit, but mobile games have a came a VERY long way in 10-11 years so it's possible, if the NEXT generation of consoles aren't damn near controlling a person on the screen. These phones are already computers.

Mobile has already surpassed PS3/360 so yeah, it's definitely going to be at PS4 by next year.



Epic's Unreal Engine 4 'Rivalry' project demonstrated at Google I/O shows what's possible when PC-class gaming technologies and performance are brought to mobile devices. In less than three weeks we ported content built for high-end PC and the DirectX 11 graphics API to Android and Google's AEP (Android Extension Pack) extensions for ES 3.1. Developers can deliver incredible graphical complexity on a mobile chipset thanks to K1 and AEP!

Besides, the leap from PS3 to PS4 isn't that impressive.


He just proved my point
 

scarlxrd

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Idk, breh. Look at the leap from 360/ps3 to this generation. How long was the gap? 7-8 years? The leap wasn't that damn substantial, going on 3 years later to be honest (that's 10-11 years since launch of 360/ps3). I think they are hyping it a little bit, but mobile games have a came a VERY long way in 10-11 years so it's possible, if the NEXT generation of consoles aren't damn near controlling a person on the screen. These phones are already computers.

I think that's the issue, breh. People underestimate how powerful these damn phones are.

Phones have 3 GB of RAM in them now. RAM! In a fukking phone!

What a time to be alive :blessed:
 

B86

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I think that's the issue, breh. People underestimate how powerful these damn phones are.

Phones have 3 GB of RAM in them now. RAM! In a fukking phone!

What a time to be alive :blessed:
Seriously these phones have better specs than most people's computers (minus a hardrive and usb port)
 

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That's really not that amazing to be honest. Consoles aren't graphical powerhouses and if you look at some of the graphics capability that Apple and Nvidia have put out lately they're already on par with last gen.
 

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Pretty sure I stated the same thing and people laughed at me on here.

Not sure if I said 2017 though. Maybe 2018
 
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