"At the widest level, Perfect Dark will be a single-player experience, with a set of missions – but with choices offered in how you complete those missions. Looking at the trailer, it’s clear that traversal and gadgets are a huge part of this – we see new parkour abilities used throughout, both for movement and combat. The developers tell me that the focus was on creating an intuitive movement system, which will let players find interesting ways to tackle their objectives. Add to that a combat system that allows for both melee and gunplay, stealth mechanics, and liberal use of gadgets, and Perfect Dark is a game that will present players with an objective, but let them figure out how they want to achieve it.
Team Perfect Dark doesn’t want this to feel like any one genre – it takes in elements of first-person shooters, immersive sims, and stealth-action, but blends them into a seamless whole. The goal is to offer a true secret agent fantasy – and letting players use their various tools and abilities in the way they want is key to this."
Sounds like we getting a new Deus Ex
Team Perfect Dark doesn’t want this to feel like any one genre – it takes in elements of first-person shooters, immersive sims, and stealth-action, but blends them into a seamless whole. The goal is to offer a true secret agent fantasy – and letting players use their various tools and abilities in the way they want is key to this."
Sounds like we getting a new Deus Ex