Perfect Dark developed by The Initiative confirmed

rdj

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"At the widest level, Perfect Dark will be a single-player experience, with a set of missions – but with choices offered in how you complete those missions. Looking at the trailer, it’s clear that traversal and gadgets are a huge part of this – we see new parkour abilities used throughout, both for movement and combat. The developers tell me that the focus was on creating an intuitive movement system, which will let players find interesting ways to tackle their objectives. Add to that a combat system that allows for both melee and gunplay, stealth mechanics, and liberal use of gadgets, and Perfect Dark is a game that will present players with an objective, but let them figure out how they want to achieve it.

Team Perfect Dark doesn’t want this to feel like any one genre – it takes in elements of first-person shooters, immersive sims, and stealth-action, but blends them into a seamless whole. The goal is to offer a true secret agent fantasy – and letting players use their various tools and abilities in the way they want is key to this."

Sounds like we getting a new Deus Ex :blessed:
 

The Mad Titan

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"At the widest level, Perfect Dark will be a single-player experience, with a set of missions – but with choices offered in how you complete those missions. Looking at the trailer, it’s clear that traversal and gadgets are a huge part of this – we see new parkour abilities used throughout, both for movement and combat. The developers tell me that the focus was on creating an intuitive movement system, which will let players find interesting ways to tackle their objectives. Add to that a combat system that allows for both melee and gunplay, stealth mechanics, and liberal use of gadgets, and Perfect Dark is a game that will present players with an objective, but let them figure out how they want to achieve it.

Team Perfect Dark doesn’t want this to feel like any one genre – it takes in elements of first-person shooters, immersive sims, and stealth-action, but blends them into a seamless whole. The goal is to offer a true secret agent fantasy – and letting players use their various tools and abilities in the way they want is key to this."

Sounds like we getting a new Deus Ex :blessed:
If multiplayer ends up being good

:wow:
 

winb83

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Damn 3.5 years after the announcement and still nothing resembling a concrete date.
 

Rice N Beans

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In-Game Footage :stopitslime: Are they selling snake oil like Forza/Halo again?

Nonetheless, a new PD in first person no less. :blessed: I just hope this can skirt by MS ruining everything they have, just for one release.
 

MeachTheMonster

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rabbid

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why did they make the first reveal in a daytime area... smh. Obviously a conscious choice but the whole appeal for me was the nighttime environments in "Perfect Dark".
 

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The Original Rec Room Gang

As Sony-Maga pays our fellow posters to pollute these threads with lies. Notice how he rushed here to post a Twitter post from a guy named "AMERICAN-TRUCK-SONGS-9"

Why is he flooding this forum with cac tweets?

Anyone click the link, read the story so you can see wrist it really says instead of the paid by Sony spins? Here's an important tidbit gizmo and his twitter alter ego forgot to tell you...


Analysis suggests it hired around 12 people in the past 12 months.

The timing of the departures coincides with the September 2021 announcement that Crystal Dynamics had been signed to co-develop Perfect Dark.
Dude been on his way out, now that he's officially gone it's CONCORD 2.0!!!!!!! :merchant:
 
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