Pull Up the Roots
I have a good time when I go out of my mind..
At least some of the gaming press is finally tired enough of Bethesda's mediocre games to finally speak the hard truth.
Fraser Brown, Online Editor: Bethesda has been so vague when it comes to Starfield that I had no expectations for its reveal at not-E3 this year, and yet it still somehow managed to be a massively disappointing showcase. At least we actually know what Starfield is now: it's ugly No Man's Sky.
With every single revelation, it just got closer and closer to Hello Games' big cosmic sandbox, but with an aesthetic that's impenetrably dull and gloomy. You can craft! You can build! You can explore! Yes, it is indeed a modern videogame. One of the first things our unknown space explorer does when they land on one of Starfield's Mass Effect-looking worlds is laser off some resources from a rock. Then it's time for an unconvincing shootout. After keeping it under wraps for so long, I'd expected at least one surprise—but nope!
Undoubtedly the highlight of the whole presentation was Todd Howard announcing that you can fly your spaceship as if it was this entirely unexpected feature. In a game called Starfield. Where you explore alien worlds. With a spaceship. Similarly, the revelation that there's 1,000 planets to explore elicited a chuckle. It's the new "you can climb that mountain". Then we got a taste of these worlds and the wonders they contain: a space port, an ice planet, a desert planet, a barren planet, another barren planet. The thrills never end.
I'm absolutely in the mood for another Bethesda RPG, but this generic-looking crafty space sim is doing nothing for me.