Gizmo_Duck
blathering blatherskite!
and this is the money quate about future crpgsAccording to Shpilchevskiy, each game is classified at a certain tier (e.g. B, AA, AAA, etc.) depending on its production value. He added that there is usually a correlation between costs and projected revenue, roughly highlighting the following tiers:
- AAA game — budget in the range of $50-70 million, expected revenue of $300 million (for the game to be considered successful);
- AA game — budget in the range of $5-15 million, expected revenue of $50 million;
- A game — budget in the range of $1-2 million (Shpilchevskiy didn't mention any revenue expectations).
"We made all our games with partial voiceover, because 1) it's expensive and 2) it makes the development process extremely difficult. Especially when you have one million words," Shpilchevskiy said. "Looking at BG3, you understand: it is becoming a must-have feature, which doesn't guarantee you success, but if you don't meet that bar, your game is considered one that no longer fits into the right category. So it looks like we will have to do a full voiceover for our next games."
Owlcat founder breaks down RPG budgets and Larian’s impact on genre: “We can’t invest $200 million to make BG3” | Game World Observer
RPGs have always been one of the most difficult and risky genres in terms of production. Here is what Owlcat Games founder and CEO Oleg Shpilchevskiy has to say about the challenges posed by rising costs, as well as the success of Baldur’s Gate 3 and its impact on the industry.
gameworldobserver.com
This makes a lot of sense. Now that A lot of these CRPGS are releasing on console im afraid full voice acting is going to have to be a part of the development process. For a wordy crpg its probably taxing but i think its the reason i dropped warhammer recently, i just can’t really read a lot on my tv screen the same way i can on a pc. I think its one of the reasons why BG3 was able to crossover on top of the cinematic camera.
It is a tough predicament to be in as a smaller developer. BG3 raised the tides for the genre but also raised expectations
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