Official Tom Clancy's The Division Thread [PS4, XB1, PC] 3/8

Morose Polymath

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The gameplay doesn't seem mind blowing but I like the co-op aspect cause a good co-op experience is getting harder and harder to come by. Not really a graphic fanatic so the downgrade doesn't bother me as much. I just fear they will try to nickel and dime us with held back content and exclusive shyt.

Which console is everyone planning on getting this on??
 

Nomad1

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The gameplay doesn't seem mind blowing but I like the co-op aspect cause a good co-op experience is getting harder and harder to come by. Not really a graphic fanatic so the downgrade doesn't bother me as much. I just fear they will try to nickel and dime us with held back content and exclusive shyt.

Which console is everyone planning on getting this on??
they will nickel and dime us with dlc, just look how small the map is, and they excluded brooklyn which was shown at e3 2013
 

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For this to be a multiplayer game, this movement/animations just look too stiff for me to take it serious.

 

GoldenGlove

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nikka's dont even want to play games any more :snoop:


And the way you pick and choose whats acceptable :mjlol:
For me personally? I was never sold on this game. I checked out the gameplay and it looks dumb for the setting it's in. And it doesn't look fluid either.

Would be dope if this game moved like MGSV animation wise. The damage model for enemies is a complete cop out from Ubisoft and it's lazy game design.
 

The Mad Titan

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For this to be a multiplayer game, this movement/animations just look too stiff for me to take it serious.



I think it looks great, the problem is this is a MMORPG 1st and shooter 2nd. I dont expect twitch level's of shooting and more attacking a target with your success hinging more on your gear, levels and patience. I agree that the animations when getting shot could have been better for NPC's but they have to be shooting back and if every bullet hit has them stumbling or spinning and shaking it would really seem stupid to be taking damage during those animations.
 

GoldenGlove

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I think it looks great, the problem is this is a MMORPG 1st and shooter 2nd. I dont expect twitch level's of shooting and more attacking a target with your success hinging more on your gear, levels and patience. I agree that the animations when getting shot could have been better for NPC's but they have to be shooting back and if every bullet hit has them stumbling or spinning and shaking it would really seem stupid to be taking damage during those animations.
Where's the creativity? Instead of just doing the standard formula of an RPG/MMORPG where you level up and get stronger in order to take on stronger enemies because they take more damage... why not make the enemies progress be their intelligence? Meaning the low level enemies are dumb flukies who have bad aim and who don't move tactically. Then as the game progresses and you level up the enemy encounters become much more difficult to tackle... not just here's a guy, light him up until he dies.

:laff: @ regular size humans just eating AR shells for extended periods of times.

It's just disappointing to me, cause I've always thought this game had a ton of potential, but I just always felt it would just be something off with it.
 

Animal House

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Yo its funny i was at work watching a game breakdown and the more i watch the more disgusted i got. So much potential lost, i was hyped for this but the it looks generic as fukk, uninteresting story, same 4 weapons, dlc cash grab coming and there are no classes, so everyone will be the same. I also heard its easy and quick to level up, i dont know i still want to play but its looking bleak out here.:beli:
 

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it's just odd to me that they didn't go all out on the futuristic shyt. you got healing pods, turrets that shoot flames, drones, 'echos', and all the power ups and shyt - but aside from that you're a regular human, shooting with regular ass ARs and shotties
 

sosaa

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I dont' know why they went for this realistic depiction with gameplay that looks so odd. Like Destiny without aliens.

3jbqgp.gif

Grenades, and bullets pummeling the enemy and the enemy just stands there, not even reacting.
1f7pn9.gif


Ugh.... I mean idk man but this just looks so stupid.

I know I know, "It's an rpg!!" but still. Oh well.



i was ready for this release and been following it for the past two years but man this looks super disappointing :mjcry:
 

DPresidential

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Where's the creativity? Instead of just doing the standard formula of an RPG/MMORPG where you level up and get stronger in order to take on stronger enemies because they take more damage... why not make the enemies progress be their intelligence? Meaning the low level enemies are dumb flukies who have bad aim and who don't move tactically. Then as the game progresses and you level up the enemy encounters become much more difficult to tackle... not just here's a guy, light him up until he dies.

:laff: @ regular size humans just eating AR shells for extended periods of times.

It's just disappointing to me, cause I've always thought this game had a ton of potential, but I just always felt it would just be something off with it.
This.

I absolutely agree.

I am still going to get it as I think it may be a good experience but doubt is creeping in...alot.
 

ORDER_66

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Yo its funny i was at work watching a game breakdown and the more i watch the more disgusted i got. So much potential lost, i was hyped for this but the it looks generic as fukk, uninteresting story, same 4 weapons, dlc cash grab coming and there are no classes, so everyone will be the same. I also heard its easy and quick to level up, i dont know i still want to play but its looking bleak out here.:beli:

This game should have had a dedicated single player campaign and the multiplayer MMO split down the middle that way you wont get bored playing one mode all the time... Its like destiny all over again... :beli: these Dev's will never learn...
 
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