Official Destiny Thread [RISE OF IRON OUT NOW!]

GoldenGlove

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:heh:

My brother and I figured out a cheese for that bridge part on Hard Mode last night. We 2 manned it, but they didn't give me anything but Shards :aicmon:

I solo'd the first part on Hard and then beat the 2nd Part with 2 people and they haven't given me a gun yet
 

PrnzHakeem

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Still got my checkpoint for Crota on Normal.
Some of :ufdup: for not inviting a nikka to some of those Raids, tho.
It's cool.

I been depending on Destinylfg.com to finish my raids.

I've only gotten shards tho on both my characters this week. Dont know if I will try to do VoG today at all.

Edit: I got all the equipment I need to get both characters to 32, but no glimmer :mjcry:
 

McTwerk

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I been depending on Destinylfg.com to finish my raids.

I've only gotten shards tho on both my characters this week. Dont know if I will try to do VoG today at all.

Edit: I got all the equipment I need to get both characters to 32, but no glimmer :mjcry:

To the Exclusion Zone on Mars breh. Resupply Codes for an hour will get you 10K. Tough runs on Atheon last night. Real close more than once, but the wheel kept coming off :mjcry:
Going to power through it tonight if you bout that VOG life tonight breh.
 
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Anybody X1 brehs down to beat Crota on Normal tonight? I have a Deathsinger CP and need a little help clearing this before the reset :feedme:
 

Deezay

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I been depending on Destinylfg.com to finish my raids.

I've only gotten shards tho on both my characters this week. Dont know if I will try to do VoG today at all.

Edit: I got all the equipment I need to get both characters to 32, but no glimmer :mjcry:
I gotta always remember to slap on those Ether seeds, etc. when I'm doing Bounties. I always forget.
Put missions on the hardest difficulty and add the consumable. shyt be raining Glimmer. Especially with more Majors and Ultras around.
 

lutha

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That last shot
ifexulv3W3OmF.gif


damn, he got busy, but he's the type of cat i love to go against in mp....he seems like one of those ones that as soon as you killed him a couple times, he'd switch to his 'good' weapons cause he'd be pissed lol...
 

lutha

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@Deezay

i gotta add you, i'm always down to run some raids....still some weapons out there i wanna get....especially that fatebringer and the vex....if the game doesnt wanna give me those, i'd be cool with a couple more visions....
 

TripleAgent

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Anybody X1 brehs down to beat Crota on Normal tonight? I have a Deathsinger CP and need a little help clearing this before the reset :feedme:

I am, but I will probably be out until 10-10:30pm EST

EDIT: Plans cancelled due to weather. I'm down to raid all evening and late into the night. At least knock out Crota on regular with my 3 characters.
 
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I am, but I will probably be out until 10-10:30pm EST

EDIT: Plans cancelled due to weather. I'm down to raid all evening and late into the night. At least knock out Crota on regular with my 3 characters.

Dope I'll message you when i'm ready. Gonna knock out some Crucible bounties first.

Aside from that i'll post an Interesting read here about Bungies plans for current exotics going into the New DLC.
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Destiny’s Loot Mistakes

January 25, 2015


Published on: Jan 25, 2015 @ 7:56

Dreading having to re-level your exotics when House of Wolves rolls out? According to Bungie’s Lead Raid Designer, Luke Smith, you won’t have to.


Admitted Mistakes
Smith couldn't discuss specifics, but in a post on NeoGAF, he announced that Bungie recognized their mistakes with The Dark Below. He specifically cited post-DLC vendor gear invalidating Vault of Glass raid gear and Exotics losing their perks after being upgraded.

These mistakes will not be repeated, promises Smith.

He goes on to say that although the team was happy with the increased drop rate for gear in Crota’s End—putting a rest to the “forever 29” limbo some players experienced in VoG—they’ve recognized that earning Radiant materials has become a barrier between players equipping their new raid gear.

It appears that Bungie will be experimenting with another system for gear acquisition and leveling for the next expansion.

"We’re not intending to adjust the shard economy for this Tier — we don’t want to invalidate player effort (again). But removing the barrier between that new drop you’re excited to get and actually being able to equip it as a member of your arsenal are something we will do going forward"
dark-below-loot-mistakes.jpg


Smith says that Bungie’s goals for armor in Crota’s End was to drop at a higher frequency so that it was less difficult to obtain light level 32 than it was with 30. The team also wanted more variability of perks and stats so that even if leveling up was easier, players would have deeper customization options to explore in finding their perfect build. The problem with this being the aforementioned “Shard economy.”

Luke Smith goes on to say that, [Bungie’s] philosophy about rewards and loot will continue to evolve as we see how players play and react.

What do you think? What could they do to improve the House of Wolves loot system? Were you looking forward to re-leveling your exotics when House of Wolves came out? No, we weren't either.

That Exotic Feeling
Fighting for hard-to-earn loot, only to watch your weapons and armor slowly degrade in value over time, is something most MMO players are probably used to. With Destiny, earning an Exotic feels like an achievement because it’s immune to the loot treadmill. Most of the Exotics could easily get you through the House of Wolves expansion and Plague of Darkness.

Bungie has already announced plans to bring player’s existing characters into Destiny 2, so we can only assume that includes our Exotics.

Bungie’s proper curation of the Exotic system will be a huge factor in successfully realizing their ten year plan for Destiny. When The Dark Below released, players saw their Vault of Glass gear lose out to vendor gear on day one. It’ll be interesting to see how Bungie will handle vendor gear differently with House of Wolves, but one thing that won’t ever change is that old gear will be outclassed by new gear.

Thankfully, Exotics function as a pressure valve on the system. Knowing that not all of the weapons and armor will become material fodder in a few months is a fantastic way of making the gear ramp less daunting.

If one of the most satisfying moments I’ve had with Destiny was upgrading Thorn, one of the least satisfying was staring at the un-leveled Thorn in my inventory. Currently the price to upgrade Exotics is downright punishing. Having to wait for Xûr to sell the exotic upgrade I’m looking for and spending an exotic shard should be enough. Considering many Exotics don’t feel “exotic” until they unlock their namesake perk, starting with a fresh one when already having used the Exotic at its peak is just frustrating.
xur-agent-nine-destiny-exotics.png


Solutions?
Plenty of community members pose solutions to the Exotic problem. Many of the most reasonable suggestions center around rewarding the player for their previous time spent with their weapons or armor. This could mean anything from only enabling fully maxed Exotic gear to qualify for the Xûr bump, or having Exotics that go through the upgrade have everything up to and including their namesake perk unlocked.

Perhaps the Destiny community has become so pragmatic in their dealings with Bungie that the idea of having all exotics instantly switch over to the appropriate values after an expansion has evaded them. That flag was waved shortly after Vex Mythoclast was buffed to its current value, but the sentiment was thrown to the ether shortly thereafter.

Adjusting Exotics to always meet the maximum light value for gear and damage value for weapons—at first, that sounds crazy, especially in the context of loot-driven games. Exotic gear on the first day of expansions would be equivalent to raid gear with the flick of a switch.

Even before stepping foot in The Arena, the planned House of Wolves raid, players would already have equivalent gear in sitting in their inventory, collecting dust in their bank and already equipped on their characters.
windows-court-map-house-of-wolves.png

Bungie’s pre-existing systems already compliment this, though. Since players can only wear one piece of Exotic armor and weapon, it wouldn’t trivialize the difficulty of future content. This change would also reward the player for their previous time spent with the game, even as they push aside their TDB gear to make room for new House of Wolves toys.

The concept of Exotics being immune to the loot treadmill is fascinating, but Exotics don’t feel mysterious or unique when leveling them a second time.

Thankfully Bungie admitted that upgrading an Exotic, resetting its talents was a mistake.


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