Official Destiny Thread [RISE OF IRON OUT NOW!]

Crakface

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If you did all the strikes leveling up they are the same but much, much harder. If you didnt do them all then they'll be new to you. Raids will have new bosses
I beat the game doing all the missions and strikes. Im not really interested in doing the same strikes over and over again with enemies that take more bullets to kill. shyt will get old Fast. They dropped the ball not having a more unique character, boss set. This shyt should have been monster hunter/ demon souls status.
 

42 Monks

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Are there new bosses in those level 20 strikes?
bosses aren't new, but its easy to see that the AI wasn't meant for kid gloves. all of a sudden the hive act like the zerg instead of headshot practice. tracking on all enemy attacks gets noticeably better. enemy use their abilities more and more efficiently.

a lot of stuff people got away with just doesn't even work on higher difficulties lol. blade dancers turn into the medic class :mjlol:
 

Barney Rubble

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I beat the game doing all the missions and strikes. Im not really interested in doing the same strikes over and over again with enemies that take more bullets to kill. shyt will get old Fast. They dropped the ball not having a more unique character, boss set. This shyt should have been monster hunter/ demon souls status.
Remember it's an mmo. I know what you're saying but it's all about grinding. I guarantee they will have tons of new bosses and mechanics you're not used to in the raids and future expansions. But you're gonna have to grind to even attempt raids, if that's not for you then you probably won't wanna do much more.
 

Crakface

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Remember it's an mmo. I know what you're saying but it's all about grinding. I guarantee they will have tons of new bosses and mechanics you're not used to in the raids and future expansions. But you're gonna have to grind to even attempt raids, if that's not for you then you probably won't wanna do much more.
MMos like warcraft have a ton of unique bosses. This game dropped the ball in terms of enemies. They should have really included at least 10 more Unique bosses.
 

Tha Gawd Amen

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bosses aren't new, but its easy to see that the AI wasn't meant for kid gloves. all of a sudden the hive act like the zerg instead of headshot practice. tracking on all enemy attacks gets noticeably better. enemy use their abilities more and more efficiently.

a lot of stuff people got away with just doesn't even work on higher difficulties lol. blade dancers turn into the medic class :mjlol:
Blade dancers on the weekly are dope since they have that arc burn modifier on. You can't super bosses with that class though, the super should be used to burn adds. You can use the invisibility to revive people too which is dope.
 

SolesKing305

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what happened to the guy that was selling the exotic armor for strange coins? I went to go buy the warlock bracers and the nikka is gone
 

Barney Rubble

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MMos like warcraft have a ton of unique bosses. This game dropped the ball in terms of enemies. They should have really included at least 10 more Unique bosses.
Warcraft is 10 years old and it didn't have nearly the variety it does now when it launched. I agree, I want 100 different bosses but they'll come. Even monster hunter is a grindfest and all the bosses are just reskins of each other for the most part. The souls games are my favorite, but even they reskin most bosses and use the same hug mechanics to beat them.
 

ChrisDorner

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I beat the game doing all the missions and strikes. Im not really interested in doing the same strikes over and over again with enemies that take more bullets to kill. shyt will get old Fast. They dropped the ball not having a more unique character, boss set. This shyt should have been monster hunter/ demon souls status.
http://www.gamestop.com/collection/trade-in

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Czerka

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Warcraft is 10 years old and it didn't have nearly the variety it does now when it launched. I agree, I want 100 different bosses but they'll come. Even monster hunter is a grindfest and all the bosses are just reskins of each other for the most part. The souls games are my favorite, but even they reskin most bosses and use the same hug mechanics to beat them.

I don't know about that. Each boss in monster hunter has different behavior and requires differrtn strategies. That's one thing that what makes the game so fun despite the repititive nature
 

Crakface

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I don't know about that. Each boss in monster hunter has different behavior and requires differrtn strategies. That's one thing that what makes the game so fun despite the repititive nature
Dark souls 1 has 40 bosses. I dont think destiny even has 10 unique bosses.
 

Barney Rubble

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Dark souls 1 has 40 bosses. I dont think destiny even has 10 unique bosses.
I'm just saying welcome to an mmo. There isnt one in history that people havent complained about endgame. Even in five years from now when there are 50 pvp modes, 100 strikes, 20 raids, and whatever else people will still complain about lack of content. Most of us are having a great time just doing pvp, and grinding out our legendaries and exotics. The high level strikes take cooperation and coordination and feel satisfying when you down the last boss with 50 fukkin mini bosses running at you the whole time. The problem is you can't get to the new content without grinding. We won't be able to do raids without repeating everything 100 times before
 

Crakface

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I'm just saying welcome to an mmo. There isnt one in history that people havent complained about endgame. Even in five years from now when there are 50 pvp modes, 100 strikes, 20 raids, and whatever else people will still complain about lack of content. Most of us are having a great time just doing pvp, and grinding out our legendaries and exotics. The high level strikes take cooperation and coordination and feel satisfying when you down the last boss with 50 fukkin mini bosses running at you the whole time. The problem is you can't get to the new content without grinding. We won't be able to do raids without repeating everything 100 times before
Ok, youve accepted mediocrity. I dont want to do the same shyt over and over again so 100 hours from now i can fight an eyeball boss with 2 crab tanks. :camby: How about, unique bosses. shyt i never seen before.

I just tweeted the shyt outta bungie about that. That should take care of that.
 

Barney Rubble

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Ok, youve accepted mediocrity. I dont want to do the same shyt over and over again so 100 hours from now i can fight an eyeball boss with 2 crab tanks. :camby: How about, unique bosses. shyt i never seen before.

I just tweeted the shyt outta bungie about that. That should take care of that.
Fair enough, it's not for you then. MMOs are for a specific group. I know lots of people that feel the same as you, they would rather play a new game every week then grind the same content. The addiction comes from gear, it's the reason people play mmos and games like diablo. As weird as it sounds, when you get that elusive piece of gear that you've been working towards for weeks it somehow feels more satisfying than beating any single player game. I used to be like fuuuck mmos until some of my friends got me into Tera, and I had more fun with that than any other game in my life.

Raids in this game will be harder than anything you've ever played before. They are progression based, as in they don't expect anyone to beat them in one day, you have to continue on each night from where you left off. You have one week before they reset. I advise everyone on the fence to try the raids before you really judge this game.
 
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