How long it takes to kill enemies in PvE seems to variate depending upon what weapons you're using, it's stats(including upgrades done to it.), and your level. For example the boss at the end of the strike mission took some almost an hour to beat because they were under leveled and was using weak weapons with no strategy whereas some cats beat it in 5 minutes because they knew how to weaken it faster and they had stronger weapons.
I just quickly made a quick video and bullet magnetism as far as I can see seems to be less forgiving than in Halo 4 but this is only in PvE and I'd assume that would be different for PvP since the enemies there would have different hitboxes. Aim assist is definitely there though I purposely aimed slower so you can tell.
The aim assist is clearer in that vid, but after getting rid of nostalgia and shyt, the Halo's have had aim assist, it was the bullet magnetism that started to ruin it. I guess it's a waiting game to see how it'll play out in PvP but it might take me a while to even get into PvP if there is as much story content as they're making it out to be
I've been watching this shyt and seen the variety of enemies and how the TTK will differ and shyt. It looks beautiful and this is only the Fallen. I can only imagine fighting the time traveling Vex on Venus or the Cabal on Mars.
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