Official Bioshock Infinite Thread

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,089
Reputation
3,748
Daps
68,325
Reppin
Michigan
anybody else notice that this game and The Last of Us have the same general premise. guy escorts girl at someone's request through a dangerous situation. in fact the lead character in both games is played by the same person (Troy Baker).
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,089
Reputation
3,748
Daps
68,325
Reppin
Michigan
are there gonna be Big Daddies in this?
i haven't seen or heard anything about them.
there's a class of enemies called heavy hitters

that's about the closest to a Big Daddy
 
Last edited by a moderator:

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,089
Reputation
3,748
Daps
68,325
Reppin
Michigan
The story of this game is so amazing. I still need to play the DLC Burial at Sea but the main game's story is amazing.
 

Cole Cash

They took a hammer and sickle to my back
Joined
May 1, 2012
Messages
8,743
Reputation
7,376
Daps
30,718
Reppin
Baltimore Maryland
The story of this game is so amazing. I still need to play the DLC Burial at Sea but the main game's story is amazing.

i didint like how at the end it was "well both sides are evil" they made the sista seem like she was on the same level as the oppressive white man they were fighting. that dynamic turned me off from the entire game.
 
  • Dap
Reactions: NZA

Cheech&Chong

rip chinx
Joined
Aug 14, 2013
Messages
7,430
Reputation
380
Daps
17,157
Reppin
508
Crazy this game only got 2 pages. It's one of the better games I've played in years and I've only played the first few missions/levels cuz I was borrowing it. I've been meaning to pick it up.
 

Draje

Superstar
Joined
May 5, 2012
Messages
16,718
Reputation
3,402
Daps
60,102
Reppin
NULL
Crazy this game only got 2 pages. It's one of the better games I've played in years and I've only played the first few missions/levels cuz I was borrowing it. I've been meaning to pick it up.

I thought it would have been a much better game if it wasn't named Bioshock.

It was pretty fun and entertaining but it's adhereance to using mechanics that made sense, thematically and mechanically, from the first two Bioshock doesn't really "work" for this game.

I really wish things like the resource management (It made sense to scrounge in garbage cans and broken down stuff in Rapture, not so much in Columbia), Vigors (Way to miss how important the Plasmids were to the theme of Bioshock and what they represented beyond super powers), and the like. It feels like those mechanics were in because "That's what a Bioshock game has".

The game should have been built, from the ground up, around Elizabeth/Tear" mechanics and the Skyline. Even making Elizabeth the catalyst that you cast your "Vigor powers" through would have been much better.
 

Cheech&Chong

rip chinx
Joined
Aug 14, 2013
Messages
7,430
Reputation
380
Daps
17,157
Reppin
508
I thought it would have been a much better game if it wasn't named Bioshock.

It was pretty fun and entertaining but it's adhereance to using mechanics that made sense, thematically and mechanically, from the first two Bioshock doesn't really "work" for this game.

I really wish things like the resource management (It made sense to scrounge in garbage cans and broken down stuff in Rapture, not so much in Columbia), Vigors (Way to miss how important the Plasmids were to the theme of Bioshock and what they represented beyond super powers), and the like. It feels like those mechanics were in because "That's what a Bioshock game has".

The game should have been built, from the ground up, around Elizabeth/Tear" mechanics and the Skyline. Even making Elizabeth the catalyst that you cast your "Vigor powers" through would have been much better.
I thought it would have been a much better game if it wasn't named Bioshock.

It was pretty fun and entertaining but it's adhereance to using mechanics that made sense, thematically and mechanically, from the first two Bioshock doesn't really "work" for this game.

I really wish things like the resource management (It made sense to scrounge in garbage cans and broken down stuff in Rapture, not so much in Columbia), Vigors (Way to miss how important the Plasmids were to the theme of Bioshock and what they represented beyond super powers), and the like. It feels like those mechanics were in because "That's what a Bioshock game has".

The game should have been built, from the ground up, around Elizabeth/Tear" mechanics and the Skyline. Even making Elizabeth the catalyst that you cast your "Vigor powers" through would have been much better.

I've only played 3. The first two are better?
 
Top